zink: be consistent about waiting on context queue on context destroy

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13885>
This commit is contained in:
Mike Blumenkrantz 2021-11-19 13:41:22 -05:00 committed by Marge Bot
parent e92b8956c7
commit 81cc94b8f0
1 changed files with 1 additions and 1 deletions

View File

@ -85,7 +85,7 @@ zink_context_destroy(struct pipe_context *pctx)
if (util_queue_is_initialized(&screen->flush_queue))
util_queue_finish(&screen->flush_queue);
if (screen->queue && !screen->device_lost && VKSCR(QueueWaitIdle)(screen->queue) != VK_SUCCESS)
if (ctx->batch.state && !screen->device_lost && VKSCR(QueueWaitIdle)(ctx->batch.state->queue) != VK_SUCCESS)
debug_printf("vkQueueWaitIdle failed\n");
util_blitter_destroy(ctx->blitter);