gallium: Add PIPE_CAP_ATOMIC_FLOAT_MINMAX

Used to enable INTEL_shader_atomic_float_minmax.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Caio Marcelo de Oliveira Filho 2019-06-11 20:06:41 -07:00
parent 9f10e40cde
commit 81835f87a4
4 changed files with 5 additions and 0 deletions

View File

@ -329,6 +329,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
case PIPE_CAP_PREFER_COMPUTE_BLIT_FOR_MULTIMEDIA:
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
return 0;
case PIPE_CAP_MAX_GS_INVOCATIONS:

View File

@ -531,6 +531,8 @@ The integer capabilities:
* ``PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED``: True if driver handles
gl_LocalInvocationIndex and gl_GlobalInvocationID. Otherwise, state tracker will
lower those system values.
* ``PIPE_CAP_ATOMIC_FLOAT_MINMAX``: Atomic float point minimum,
maximum, exchange and compare-and-swap support to buffer and shared variables.
.. _pipe_capf:

View File

@ -886,6 +886,7 @@ enum pipe_cap
PIPE_CAP_FRAGMENT_SHADER_INTERLOCK,
PIPE_CAP_FBFETCH_COHERENT,
PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED,
PIPE_CAP_ATOMIC_FLOAT_MINMAX,
};
/**

View File

@ -764,6 +764,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE },
{ o(ATI_texture_mirror_once), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
{ o(INTEL_conservative_rasterization), PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE },
{ o(INTEL_shader_atomic_float_minmax), PIPE_CAP_ATOMIC_FLOAT_MINMAX },
{ o(MESA_tile_raster_order), PIPE_CAP_TILE_RASTER_ORDER },
{ o(NV_compute_shader_derivatives), PIPE_CAP_COMPUTE_SHADER_DERIVATIVES },
{ o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER },