swrast: Enable GL_ARB_texture_compression_bptc

Enables BPTC texture compression on the software rasterizer.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Neil Roberts 2014-07-17 14:45:01 +01:00
parent 9782b8a80c
commit 817051ab5b
1 changed files with 1 additions and 0 deletions

View File

@ -450,6 +450,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_point_sprite = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
ctx->Extensions.ARB_texture_compression_bptc = GL_TRUE;
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;