mesa: allow for extra per-context init

This commit is contained in:
Brian Paul 2008-08-19 18:14:15 -06:00
parent 7f9959ae83
commit 815cdcfbc0
3 changed files with 7 additions and 4 deletions

View File

@ -1214,6 +1214,10 @@ _mesa_initialize_context(GLcontext *ctx,
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
}
#ifdef FEATURE_extra_context_init
_mesa_initialize_context_extra(ctx);
#endif
ctx->FirstTimeCurrent = GL_TRUE;
return GL_TRUE;

View File

@ -114,6 +114,9 @@ _mesa_initialize_context( GLcontext *ctx,
const struct dd_function_table *driverFunctions,
void *driverContext );
extern void
_mesa_initialize_context_extra(GLcontext *ctx);
extern void
_mesa_free_context_data( GLcontext *ctx );

View File

@ -244,11 +244,7 @@ _mesa_init_point(GLcontext *ctx)
ctx->Point.MaxSize
= MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA);
ctx->Point.Threshold = 1.0;
#if FEATURE_es2_glsl
ctx->Point.PointSprite = GL_TRUE; /* GL_ARB/NV_point_sprite */
#else
ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */
#endif
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
for (i = 0; i < MAX_TEXTURE_UNITS; i++) {