i965: add intel_miptree_set_all_slices_need_depth_resolve

This function marks all slices of a renderbuffer at a particular
level as needing a depth resolve.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Jordan Justen 2013-07-29 13:54:47 -07:00
parent b05b81743c
commit 814a040504
2 changed files with 16 additions and 0 deletions

View File

@ -1341,6 +1341,18 @@ intel_miptree_slice_set_needs_depth_resolve(struct intel_mipmap_tree *mt,
level, layer, GEN6_HIZ_OP_DEPTH_RESOLVE);
}
void
intel_miptree_set_all_slices_need_depth_resolve(struct intel_mipmap_tree *mt,
uint32_t level)
{
uint32_t layer;
uint32_t end_layer = mt->level[level].depth;
for (layer = 0; layer < end_layer; layer++) {
intel_miptree_slice_set_needs_depth_resolve(mt, level, layer);
}
}
static bool
intel_miptree_slice_resolve(struct brw_context *brw,
struct intel_mipmap_tree *mt,

View File

@ -630,6 +630,10 @@ intel_miptree_slice_set_needs_depth_resolve(struct intel_mipmap_tree *mt,
uint32_t level,
uint32_t depth);
void
intel_miptree_set_all_slices_need_depth_resolve(struct intel_mipmap_tree *mt,
uint32_t level);
/**
* \return false if no resolve was needed
*/