initial checkin
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/* readtex.h */
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#ifndef READTEX_H
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#define READTEX_H
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#include <GL/gl.h>
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extern GLboolean LoadRGBMipmaps( const char *imageFile, GLint intFormat );
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extern GLubyte *LoadRGBImage( const char *imageFile,
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GLint *width, GLint *height, GLenum *format );
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#endif
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