iris: fix mapping compressed textures
This code was originally made for crocus by Dave Airlie. Iris is also affected, so this commit ports the fix. Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12993>
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@ -2153,12 +2153,17 @@ iris_map_direct(struct iris_transfer *map)
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const unsigned cpp = fmtl->bpb / 8;
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unsigned x0_el, y0_el;
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assert(box->x % fmtl->bw == 0);
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assert(box->y % fmtl->bh == 0);
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get_image_offset_el(surf, xfer->level, box->z, &x0_el, &y0_el);
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x0_el += box->x / fmtl->bw;
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y0_el += box->y / fmtl->bh;
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xfer->stride = isl_surf_get_row_pitch_B(surf);
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xfer->layer_stride = isl_surf_get_array_pitch(surf);
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map->ptr = ptr + (y0_el + box->y) * xfer->stride + (x0_el + box->x) * cpp;
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map->ptr = ptr + y0_el * xfer->stride + x0_el * cpp;
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}
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}
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