i965: Enable attribute swizzling (repositioning) in the gen6 SF.
We were trying to remap a fully-filled array down to only handing the WM the components it uses. This is called attribute swizzling, and if you don't enable it you just get 1:1 mappings of inputs to outputs. This almost fixes glsl-routing, except for the highest gl_TexCoord[] indices.
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@ -52,7 +52,7 @@ get_attr_override(struct brw_context *brw, int fs_attr)
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* for this output attribute. attr is currently a VERT_RESULT_* but should
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* be FRAG_ATTRIB_*.
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*/
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for (i = 0; i < vs_attr; i++) {
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for (i = 1; i < vs_attr; i++) {
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if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(i))
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attr_index++;
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}
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@ -75,6 +75,7 @@ upload_sf_state(struct brw_context *brw)
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int attr = 0;
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dw1 =
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GEN6_SF_SWIZZLE_ENABLE |
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num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT |
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(num_inputs + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
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1 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
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