llvmpipe: replace INT_MIN/2 with INT_MIN
Since changing the in/out test we can just use INT_MIN to be sure the comparison against the step values always passes.
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@ -281,7 +281,7 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
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const union lp_rast_cmd_arg arg )
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{
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/* Set c1,c2,c3 to large values so the in/out test always passes */
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const int32_t c1 = INT_MIN/2, c2 = INT_MIN/2, c3 = INT_MIN/2;
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const int32_t c1 = INT_MIN, c2 = INT_MIN, c3 = INT_MIN;
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const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
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const unsigned tile_x = rast->tasks[thread_index].x;
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const unsigned tile_y = rast->tasks[thread_index].y;
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@ -90,7 +90,7 @@ block_full_4( struct lp_rasterizer_task *rast_task,
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int x, int y )
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{
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/* Set c1,c2,c3 to large values so the in/out test always passes */
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const int32_t c1 = INT_MIN/2, c2 = INT_MIN/2, c3 = INT_MIN/2;
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const int32_t c1 = INT_MIN, c2 = INT_MIN, c3 = INT_MIN;
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lp_rast_shade_quads(rast_task->rast,
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rast_task->thread_index,
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&tri->inputs,
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