mesa/st: protect internal flushes with FLUSH_CURRENT
Already doing this for driver.flush()
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@ -82,7 +82,7 @@ display_front_buffer(struct st_context *st)
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void st_flush( struct st_context *st, uint pipeFlushFlags,
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struct pipe_fence_handle **fence )
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{
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FLUSH_VERTICES(st->ctx, 0);
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FLUSH_CURRENT(st->ctx, 0);
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/* Release any vertex buffers that might potentially be accessed in
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* successive frames:
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