mesa: GL_EXT_texture_norm16 extension plumbing

Patch enables use of short and unsigned short data for texture uploads,
rendering and reading of framebuffers within the restrictions specified
in GL_EXT_texture_norm16 spec.

Patch also enables those 16bit format layout qualifiers listed in
GL_NV_image_formats that depend on EXT_texture_norm16.

v2: expose extension with dummy_true
    fix layout qualifier map changes (Ilia Mirkin)

v3: use _mesa_has_EXT_texture_norm16, other fixes
    and cleanup (Ilia Mirkin)

v4: fix rest of the issues found

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Tapani Pälli 2018-04-06 10:57:57 +03:00
parent b0c5774027
commit 7f467d4f73
7 changed files with 84 additions and 15 deletions

View File

@ -1340,18 +1340,18 @@ layout_qualifier_id:
{ "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310, false },
{ "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0, true },
{ "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0, true },
{ "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0, false },
{ "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0, true },
{ "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0, true },
{ "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310, false },
{ "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0, false },
{ "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0, true },
{ "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0, true },
{ "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0, false },
{ "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0, true },
{ "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0, true },
{ "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0, false },
{ "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
{ "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310, false },
{ "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0, false },
{ "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
{ "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
{ "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0, false },
{ "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
{ "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true }
};

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@ -283,6 +283,7 @@ EXT(EXT_texture_format_BGRA8888 , dummy_true
EXT(EXT_texture_integer , EXT_texture_integer , GLL, GLC, x , x , 2006)
EXT(EXT_texture_lod_bias , dummy_true , GLL, x , ES1, x , 1999)
EXT(EXT_texture_mirror_clamp , EXT_texture_mirror_clamp , GLL, GLC, x , x , 2004)
EXT(EXT_texture_norm16 , dummy_true , x , x , x , 31, 2014)
EXT(EXT_texture_object , dummy_true , GLL, x , x , x , 1995)
EXT(EXT_texture_rectangle , NV_texture_rectangle , GLL, x , x , x , 2004)
EXT(EXT_texture_rg , ARB_texture_rg , x , x , x , ES2, 2011)

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@ -93,7 +93,7 @@ _mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx,
internalformat == GL_LUMINANCE_ALPHA ||
internalformat == GL_LUMINANCE || internalformat == GL_ALPHA ||
internalformat == GL_BGRA_EXT ||
(_mesa_is_es3_color_renderable(internalformat) &&
(_mesa_is_es3_color_renderable(ctx, internalformat) &&
_mesa_is_es3_texture_filterable(ctx, internalformat));
}

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@ -2857,6 +2857,17 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
return GL_INVALID_OPERATION;
break;
case GL_UNSIGNED_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) || internalFormat != GL_RGBA16)
return GL_INVALID_OPERATION;
break;
case GL_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) ||
internalFormat != GL_RGBA16_SNORM)
return GL_INVALID_OPERATION;
break;
case GL_UNSIGNED_SHORT_4_4_4_4:
switch (internalFormat) {
case GL_RGBA:
@ -2984,6 +2995,17 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
return GL_INVALID_OPERATION;
break;
case GL_UNSIGNED_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) || internalFormat != GL_RGB16)
return GL_INVALID_OPERATION;
break;
case GL_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) ||
internalFormat != GL_RGB16_SNORM)
return GL_INVALID_OPERATION;
break;
case GL_UNSIGNED_SHORT_5_6_5:
switch (internalFormat) {
case GL_RGB:
@ -3115,6 +3137,17 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
return GL_INVALID_OPERATION;
break;
case GL_UNSIGNED_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) || internalFormat != GL_RG16)
return GL_INVALID_OPERATION;
break;
case GL_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) ||
internalFormat != GL_RG16_SNORM)
return GL_INVALID_OPERATION;
break;
case GL_HALF_FLOAT:
case GL_HALF_FLOAT_OES:
switch (internalFormat) {
@ -3205,6 +3238,17 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
return GL_INVALID_OPERATION;
break;
case GL_UNSIGNED_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) || internalFormat != GL_R16)
return GL_INVALID_OPERATION;
break;
case GL_SHORT:
if (!_mesa_has_EXT_texture_norm16(ctx) ||
internalFormat != GL_R16_SNORM)
return GL_INVALID_OPERATION;
break;
case GL_HALF_FLOAT:
case GL_HALF_FLOAT_OES:
switch (internalFormat) {
@ -3704,7 +3748,8 @@ _mesa_tex_format_from_format_and_type(const struct gl_context *ctx,
* is marked "Color Renderable" in Table 8.10 of the ES 3.2 specification.
*/
bool
_mesa_is_es3_color_renderable(GLenum internal_format)
_mesa_is_es3_color_renderable(const struct gl_context *ctx,
GLenum internal_format)
{
switch (internal_format) {
case GL_R8:
@ -3743,6 +3788,10 @@ _mesa_is_es3_color_renderable(GLenum internal_format)
case GL_RGBA32I:
case GL_RGBA32UI:
return true;
case GL_R16:
case GL_RG16:
case GL_RGBA16:
return _mesa_has_EXT_texture_norm16(ctx);
default:
return false;
}
@ -3778,6 +3827,15 @@ _mesa_is_es3_texture_filterable(const struct gl_context *ctx,
case GL_R11F_G11F_B10F:
case GL_RGB9_E5:
return true;
case GL_R16:
case GL_R16_SNORM:
case GL_RG16:
case GL_RG16_SNORM:
case GL_RGB16:
case GL_RGB16_SNORM:
case GL_RGBA16:
case GL_RGBA16_SNORM:
return _mesa_has_EXT_texture_norm16(ctx);
case GL_R32F:
case GL_RG32F:
case GL_RGB32F:

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@ -155,7 +155,8 @@ _mesa_tex_format_from_format_and_type(const struct gl_context *ctx,
GLenum gl_format, GLenum type);
extern bool
_mesa_is_es3_color_renderable(GLenum internal_format);
_mesa_is_es3_color_renderable(const struct gl_context *ctx,
GLenum internal_format);
extern bool
_mesa_is_es3_texture_filterable(const struct gl_context *ctx,

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@ -901,7 +901,7 @@ _mesa_readpixels(struct gl_context *ctx,
static GLenum
read_pixels_es3_error_check(GLenum format, GLenum type,
read_pixels_es3_error_check(struct gl_context *ctx, GLenum format, GLenum type,
const struct gl_renderbuffer *rb)
{
const GLenum internalFormat = rb->InternalFormat;
@ -927,6 +927,16 @@ read_pixels_es3_error_check(GLenum format, GLenum type,
return GL_NO_ERROR;
if (internalFormat == GL_RGB10_A2UI && type == GL_UNSIGNED_BYTE)
return GL_NO_ERROR;
if (type == GL_UNSIGNED_SHORT) {
switch (internalFormat) {
case GL_R16:
case GL_RG16:
case GL_RGB16:
case GL_RGBA16:
if (_mesa_has_EXT_texture_norm16(ctx))
return GL_NO_ERROR;
}
}
break;
case GL_BGRA:
/* GL_EXT_read_format_bgra */
@ -1049,7 +1059,7 @@ read_pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
}
}
} else {
err = read_pixels_es3_error_check(format, type, rb);
err = read_pixels_es3_error_check(ctx, format, type, rb);
}
if (err != GL_NO_ERROR) {

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@ -430,9 +430,8 @@ _mesa_is_shader_image_format_supported(const struct gl_context *ctx,
* ARB_shader_image_load_store extension, c.f. table 3.21 of the OpenGL 4.2
* specification.
*
* These can be supported by GLES 3.1 with GL_NV_image_formats &
* GL_EXT_texture_norm16 extensions but we don't have support for the
* latter in Mesa yet.
* Following formats are supported by GLES 3.1 with GL_NV_image_formats &
* GL_EXT_texture_norm16 extensions.
*/
case GL_RGBA16:
case GL_RGBA16_SNORM:
@ -440,7 +439,7 @@ _mesa_is_shader_image_format_supported(const struct gl_context *ctx,
case GL_RG16_SNORM:
case GL_R16:
case GL_R16_SNORM:
return _mesa_is_desktop_gl(ctx);
return _mesa_is_desktop_gl(ctx) || _mesa_has_EXT_texture_norm16(ctx);
default:
return false;