i965: Add and use a getter for the clear color

It returns both the inline clear color and a clear address which points
to the indirect clear color buffer (or NULL if unused/non-existent).
This getter allows CNL to sample from fast-cleared sRGB textures
correctly by doing the needed sRGB-decode on the clear color (inline)
and making the indirect clear color buffer unused.

v2 (Rafael):
* Have a more detailed commit message.
* Add a comment on the sRGB conversion process.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Nanley Chery 2018-03-26 14:32:18 -07:00
parent b55077a8bc
commit 7ea013c6d3
4 changed files with 51 additions and 11 deletions

View File

@ -166,7 +166,11 @@ blorp_surf_for_miptree(struct brw_context *brw,
/* We only really need a clear color if we also have an auxiliary
* surface. Without one, it does nothing.
*/
surf->clear_color = mt->fast_clear_color;
surf->clear_color =
intel_miptree_get_clear_color(devinfo, mt, mt->surf.format,
!is_render_target, (struct brw_bo **)
&surf->clear_color_addr.buffer,
&surf->clear_color_addr.offset);
surf->aux_surf = &mt->aux_buf->surf;
surf->aux_addr = (struct blorp_address) {
@ -176,13 +180,6 @@ blorp_surf_for_miptree(struct brw_context *brw,
surf->aux_addr.buffer = mt->aux_buf->bo;
surf->aux_addr.offset = mt->aux_buf->offset;
if (devinfo->gen >= 10) {
surf->clear_color_addr = (struct blorp_address) {
.buffer = mt->aux_buf->clear_color_bo,
.offset = mt->aux_buf->clear_color_offset,
};
}
} else {
surf->aux_addr = (struct blorp_address) {
.buffer = NULL,

View File

@ -166,9 +166,10 @@ brw_emit_surface_state(struct brw_context *brw,
/* We only really need a clear color if we also have an auxiliary
* surface. Without one, it does nothing.
*/
clear_bo = mt->aux_buf->clear_color_bo;
clear_offset = mt->aux_buf->clear_color_offset;
clear_color = mt->fast_clear_color;
clear_color =
intel_miptree_get_clear_color(devinfo, mt, view.format,
view.usage & ISL_SURF_USAGE_TEXTURE_BIT,
&clear_bo, &clear_offset);
}
void *state = brw_state_batch(brw,

View File

@ -46,6 +46,9 @@
#include "main/texcompress_etc.h"
#include "main/teximage.h"
#include "main/streaming-load-memcpy.h"
#include "util/format_srgb.h"
#include "x86/common_x86_asm.h"
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
@ -3803,3 +3806,34 @@ intel_miptree_set_depth_clear_value(struct brw_context *brw,
}
return false;
}
union isl_color_value
intel_miptree_get_clear_color(const struct gen_device_info *devinfo,
const struct intel_mipmap_tree *mt,
enum isl_format view_format, bool sampling,
struct brw_bo **clear_color_bo,
uint32_t *clear_color_offset)
{
assert(mt->aux_buf);
if (devinfo->gen == 10 && isl_format_is_srgb(view_format) && sampling) {
/* The gen10 sampler doesn't gamma-correct the clear color. In this case,
* we switch to using the inline clear color and do the sRGB color
* conversion process defined in the OpenGL spec. The red, green, and
* blue channels take part in gamma correction, while the alpha channel
* is unchanged.
*/
union isl_color_value srgb_decoded_value = mt->fast_clear_color;
for (unsigned i = 0; i < 3; i++) {
srgb_decoded_value.f32[i] =
util_format_srgb_to_linear_float(mt->fast_clear_color.f32[i]);
}
*clear_color_bo = 0;
*clear_color_offset = 0;
return srgb_decoded_value;
} else {
*clear_color_bo = mt->aux_buf->clear_color_bo;
*clear_color_offset = mt->aux_buf->clear_color_offset;
return mt->fast_clear_color;
}
}

View File

@ -736,6 +736,14 @@ intel_miptree_set_clear_color(struct brw_context *brw,
struct intel_mipmap_tree *mt,
const union gl_color_union *color);
/* Get a clear color suitable for filling out an ISL surface state. */
union isl_color_value
intel_miptree_get_clear_color(const struct gen_device_info *devinfo,
const struct intel_mipmap_tree *mt,
enum isl_format view_format, bool sampling,
struct brw_bo **clear_color_bo,
uint32_t *clear_color_offset);
bool
intel_miptree_set_depth_clear_value(struct brw_context *brw,
struct intel_mipmap_tree *mt,