svga: add assertions in svga_shader_type()

This commit is contained in:
Brian Paul 2011-02-28 18:24:30 -07:00
parent c6991433ef
commit 7e161bcf11
1 changed files with 5 additions and 2 deletions

View File

@ -40,9 +40,12 @@
/* Convert from PIPE_SHADER_* to SVGA3D_SHADERTYPE_*
*/
static int svga_shader_type( int unit )
static int svga_shader_type( int shader )
{
return unit + 1;
assert(PIPE_SHADER_VERTEX + 1 == SVGA3D_SHADERTYPE_VS);
assert(PIPE_SHADER_FRAGMENT + 1 == SVGA3D_SHADERTYPE_PS);
assert(shader <= PIPE_SHADER_FRAGMENT);
return shader + 1;
}