i965: Silence unused parameter warning in brw_dump_ir

Just remove the parameter.  Silences:

brw_program.c: In function 'brw_dump_ir':
brw_program.c:566:33: warning: unused parameter 'brw' [-Wunused-parameter]

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2014-10-20 15:50:36 -07:00
parent 4939c2eced
commit 7d560a3861
5 changed files with 5 additions and 7 deletions

View File

@ -3697,7 +3697,7 @@ brw_wm_fs_emit(struct brw_context *brw,
shader = (brw_shader *) prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (unlikely(INTEL_DEBUG & DEBUG_WM))
brw_dump_ir(brw, "fragment", prog, &shader->base, &fp->Base);
brw_dump_ir("fragment", prog, &shader->base, &fp->Base);
/* Now the main event: Visit the shader IR and generate our FS IR for it.
*/

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@ -555,8 +555,7 @@ brw_stage_prog_data_free(const void *p)
}
void
brw_dump_ir(struct brw_context *brw, const char *stage,
struct gl_shader_program *shader_prog,
brw_dump_ir(const char *stage, struct gl_shader_program *shader_prog,
struct gl_shader *shader, struct gl_program *prog)
{
if (shader_prog) {

View File

@ -82,8 +82,7 @@ void
brw_stage_prog_data_free(const void *prog_data);
void
brw_dump_ir(struct brw_context *brw, const char *stage,
struct gl_shader_program *shader_prog,
brw_dump_ir(const char *stage, struct gl_shader_program *shader_prog,
struct gl_shader *shader, struct gl_program *prog);
#ifdef __cplusplus

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@ -1875,7 +1875,7 @@ brw_vs_emit(struct brw_context *brw,
shader = (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
if (unlikely(INTEL_DEBUG & DEBUG_VS))
brw_dump_ir(brw, "vertex", prog, &shader->base, &c->vp->program.Base);
brw_dump_ir("vertex", prog, &shader->base, &c->vp->program.Base);
vec4_vs_visitor v(brw, c, prog_data, prog, mem_ctx);
if (!v.run()) {

View File

@ -632,7 +632,7 @@ brw_gs_emit(struct brw_context *brw,
struct brw_shader *shader =
(brw_shader *) prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
brw_dump_ir(brw, "geometry", prog, &shader->base, NULL);
brw_dump_ir("geometry", prog, &shader->base, NULL);
}
if (brw->gen >= 7) {