consolidate some parsing functions that were pretty much identical for vertex/fragment programs
This commit is contained in:
parent
21454f8636
commit
7d2b6a0466
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@ -2,7 +2,7 @@
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* Mesa 3-D graphics library
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* Version: 7.1
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -2582,23 +2582,24 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
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return 0;
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}
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/**
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* Parse fragment program vector source register.
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* Parse vertex/fragment program vector source register.
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*/
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static GLuint
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parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst,
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struct var_cache **vc_head,
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struct arb_program *program,
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struct prog_src_register *reg)
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parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
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struct var_cache **vc_head,
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struct arb_program *program,
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struct prog_src_register *reg)
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{
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enum register_file file;
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GLint index;
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GLboolean negate;
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GLubyte negateMask;
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GLubyte swizzle[4];
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GLboolean isRelOffset;
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/* Grab the sign */
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negate = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
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negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
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/* And the src reg */
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if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
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@ -2609,26 +2610,61 @@ parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst,
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reg->File = file;
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reg->Index = index;
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reg->NegateBase = negate;
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reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
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reg->NegateBase = negateMask;
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reg->RelAddr = isRelOffset;
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return 0;
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}
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/**
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* Parse fragment program destination register.
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* Parse vertex/fragment program scalar source register.
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*/
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static GLuint
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parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
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struct var_cache **vc_head,
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struct arb_program *program,
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struct prog_src_register *reg)
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{
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enum register_file file;
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GLint index;
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GLubyte negateMask;
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GLubyte swizzle[4];
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GLboolean isRelOffset;
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/* Grab the sign */
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negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
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/* And the src reg */
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if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
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return 1;
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/* finally, the swizzle */
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parse_swizzle_mask(inst, swizzle, 1);
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reg->File = file;
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reg->Index = index;
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reg->Swizzle = (swizzle[0] << 0);
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reg->NegateBase = negateMask;
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reg->RelAddr = isRelOffset;
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return 0;
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}
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/**
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* Parse vertex/fragment program destination register.
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* \return 1 if error, 0 if no error.
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*/
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static GLuint
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parse_fp_dst_reg(GLcontext * ctx, const GLubyte ** inst,
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struct var_cache **vc_head, struct arb_program *Program,
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struct prog_dst_register *reg )
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parse_dst_reg(GLcontext * ctx, const GLubyte ** inst,
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struct var_cache **vc_head, struct arb_program *program,
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struct prog_dst_register *reg )
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{
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GLint mask;
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GLuint idx;
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enum register_file file;
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if (parse_masked_dst_reg (ctx, inst, vc_head, Program, &file, &idx, &mask))
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if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask))
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return 1;
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reg->File = file;
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@ -2638,41 +2674,6 @@ parse_fp_dst_reg(GLcontext * ctx, const GLubyte ** inst,
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}
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/**
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* Parse fragment program scalar src register.
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* \return 1 if error, 0 if no error.
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*/
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static GLuint
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parse_fp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst,
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struct var_cache **vc_head,
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struct arb_program *Program,
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struct prog_src_register *reg )
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{
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enum register_file File;
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GLint Index;
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GLubyte Negate;
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GLubyte Swizzle[4];
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GLboolean IsRelOffset;
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/* Grab the sign */
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Negate = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
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/* And the src reg */
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if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset))
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return 1;
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/* finally, the swizzle */
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parse_swizzle_mask(inst, Swizzle, 1);
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reg->File = File;
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reg->Index = Index;
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reg->NegateBase = Negate;
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reg->Swizzle = (Swizzle[0] << 0);
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return 0;
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}
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/**
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* This is a big mother that handles getting opcodes into the instruction
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* and handling the src & dst registers for fragment program instructions
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@ -2749,10 +2750,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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return 1;
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if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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return 1;
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break;
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@ -2802,10 +2803,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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return 1;
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if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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return 1;
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break;
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@ -2818,11 +2819,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_fp_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg))
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if (parse_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg))
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return 1;
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for (a = 0; a < 2; a++) {
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if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
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if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
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return 1;
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}
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break;
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@ -2903,10 +2904,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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return 1;
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for (a = 0; a < 2; a++) {
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if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
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return 1;
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}
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break;
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@ -2932,11 +2933,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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return 1;
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for (a = 0; a < 3; a++) {
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if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a]))
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return 1;
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}
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break;
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@ -2949,7 +2950,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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fp->Opcode = OPCODE_SWZ;
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break;
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}
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if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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return 1;
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{
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@ -2992,10 +2993,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg))
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return 1;
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if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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return 1;
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/* texImageUnit */
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@ -3067,7 +3068,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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case OP_TEX_KIL:
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Program->UsesKill = 1;
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if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0]))
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return 1;
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fp->Opcode = OPCODE_KIL;
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break;
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@ -3079,23 +3080,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
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return 0;
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}
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static GLuint
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parse_vp_dst_reg(GLcontext * ctx, const GLubyte ** inst,
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struct var_cache **vc_head, struct arb_program *Program,
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struct prog_dst_register *reg )
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{
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GLint mask;
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GLuint idx;
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enum register_file file;
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if (parse_masked_dst_reg(ctx, inst, vc_head, Program, &file, &idx, &mask))
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return 1;
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reg->File = file;
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reg->Index = idx;
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reg->WriteMask = mask;
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return 0;
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}
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/**
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* Handle the parsing out of a masked address register
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@ -3127,71 +3111,6 @@ parse_vp_address_reg (GLcontext * ctx, const GLubyte ** inst,
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return 0;
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}
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/**
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* Parse vertex program vector source register.
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*/
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static GLuint
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parse_vp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst,
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struct var_cache **vc_head,
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struct arb_program *program,
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struct prog_src_register *reg )
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{
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enum register_file file;
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GLint index;
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GLubyte negateMask;
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GLubyte swizzle[4];
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GLboolean isRelOffset;
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/* Grab the sign */
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negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
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/* And the src reg */
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if (parse_src_reg (ctx, inst, vc_head, program, &file, &index, &isRelOffset))
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return 1;
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/* finally, the swizzle */
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parse_swizzle_mask(inst, swizzle, 4);
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reg->File = file;
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reg->Index = index;
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reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
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swizzle[2], swizzle[3]);
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reg->NegateBase = negateMask;
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reg->RelAddr = isRelOffset;
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return 0;
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}
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static GLuint
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parse_vp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst,
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struct var_cache **vc_head,
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struct arb_program *Program,
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struct prog_src_register *reg )
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{
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enum register_file File;
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GLint Index;
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GLubyte negateMask;
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GLubyte Swizzle[4];
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GLboolean IsRelOffset;
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/* Grab the sign */
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negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
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/* And the src reg */
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if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset))
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return 1;
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/* finally, the swizzle */
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parse_swizzle_mask(inst, Swizzle, 1);
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reg->File = File;
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reg->Index = Index;
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reg->Swizzle = (Swizzle[0] << 0);
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reg->NegateBase = negateMask;
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reg->RelAddr = IsRelOffset;
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return 0;
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}
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/**
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* This is a big mother that handles getting opcodes into the instruction
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vp->DstReg.File = PROGRAM_ADDRESS;
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/* Get a scalar src register */
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if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
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if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
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return 1;
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break;
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@ -3253,10 +3172,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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return 1;
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if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
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return 1;
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break;
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@ -3281,10 +3200,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
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vp->Opcode = OPCODE_RSQ;
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break;
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}
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if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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return 1;
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if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
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if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0]))
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return 1;
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break;
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@ -3294,11 +3213,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
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vp->Opcode = OPCODE_POW;
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break;
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}
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if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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return 1;
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for (a = 0; a < 2; a++) {
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if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
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if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
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return 1;
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}
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break;
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@ -3342,11 +3261,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
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vp->Opcode = OPCODE_XPD;
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break;
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}
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if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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return 1;
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for (a = 0; a < 2; a++) {
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if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
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return 1;
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}
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break;
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@ -3358,11 +3277,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
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break;
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}
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if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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return 1;
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for (a = 0; a < 3; a++) {
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if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
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if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a]))
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return 1;
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}
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break;
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@ -3380,7 +3299,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
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enum register_file file;
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GLint index;
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if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
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return 1;
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if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr))
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