mesa: Fold error generation into _mesa_valid_prim_mode().

We want to start emitting an INVALID_OPERATION from here for transform
feedback.  Note that this forced dlist.c to almost not use this
function, since it wants different behavior during dlist compile.
Just pull the non-TF, non-GS test out for compile, because:

1) TF doesn't matter in that case because there's no drawing.
2) I don't think we're going to see GSes and display lists in the same
   context, if we don't do GL_ARB_compatibility.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt 2012-03-14 14:39:15 -07:00
parent ca760181b4
commit 7ca4f07b5b
4 changed files with 19 additions and 20 deletions

View File

@ -204,13 +204,15 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type,
* are supported.
*/
GLboolean
_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode)
_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name)
{
if (ctx->Extensions.ARB_geometry_shader4 &&
mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(mode=%x)", name, mode);
return GL_FALSE;
}
else if (mode > GL_POLYGON) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(mode=%x)", name, mode);
return GL_FALSE;
}
else {
@ -237,8 +239,7 @@ _mesa_validate_DrawElements(struct gl_context *ctx,
return GL_FALSE;
}
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(mode)" );
if (!_mesa_valid_prim_mode(ctx, mode, "glDrawElements")) {
return GL_FALSE;
}
@ -294,8 +295,7 @@ _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
return GL_FALSE;
}
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(mode)" );
if (!_mesa_valid_prim_mode(ctx, mode, "glDrawRangeElements")) {
return GL_FALSE;
}
@ -353,8 +353,7 @@ _mesa_validate_DrawArrays(struct gl_context *ctx,
return GL_FALSE;
}
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" );
if (!_mesa_valid_prim_mode(ctx, mode, "glDrawArrays")) {
return GL_FALSE;
}
@ -389,9 +388,7 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
return GL_FALSE;
}
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glDrawArraysInstanced(mode=0x%x)", mode);
if (!_mesa_valid_prim_mode(ctx, mode, "glDrawArraysInstanced")) {
return GL_FALSE;
}
@ -429,9 +426,7 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
return GL_FALSE;
}
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glDrawElementsInstanced(mode = 0x%x)", mode);
if (!_mesa_valid_prim_mode(ctx, mode, "glDrawElementsInstanced")) {
return GL_FALSE;
}
@ -485,8 +480,7 @@ _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
{
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawTransformFeedback(mode)");
if (!_mesa_valid_prim_mode(ctx, mode, "glDrawTransformFeedback")) {
return GL_FALSE;
}

View File

@ -43,7 +43,7 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
extern GLboolean
_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
extern GLboolean

View File

@ -5767,10 +5767,16 @@ save_Begin(GLenum mode)
Node *n;
GLboolean error = GL_FALSE;
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_compile_error(ctx, GL_INVALID_ENUM, "glBegin(mode)");
if (mode > GL_POLYGON) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBegin(mode=%x)", mode);
error = GL_TRUE;
}
if (ctx->ExecuteFlag) {
if (!_mesa_valid_prim_mode(ctx, mode, "glBegin")) {
error = GL_TRUE;
}
}
else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
/* Typically the first begin. This may raise an error on
* playback, depending on whether CallList is issued from inside

View File

@ -696,8 +696,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
int i;
if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBegin");
if (!_mesa_valid_prim_mode(ctx, mode, "glBegin")) {
return;
}