radeonsi: rely on CLEAR_STATE for resetting the framebuffer and sample mask
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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064550238e
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7c721b28f6
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@ -217,8 +217,13 @@ void si_begin_new_cs(struct si_context *ctx)
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if (ctx->b.chip_class >= CIK)
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si_mark_atom_dirty(ctx, &ctx->prefetch_L2);
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ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
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ctx->framebuffer.dirty_zsbuf = true;
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/* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
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ctx->framebuffer.dirty_cbufs =
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u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
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/* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
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ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
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/* This should always be marked as dirty to set the framebuffer scissor
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* at least. */
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si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
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si_mark_atom_dirty(ctx, &ctx->clip_regs);
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@ -226,7 +231,9 @@ void si_begin_new_cs(struct si_context *ctx)
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ctx->msaa_sample_locs.nr_samples = 0;
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si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
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si_mark_atom_dirty(ctx, &ctx->msaa_config);
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si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
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/* CLEAR_STATE sets 0xffff. */
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if (ctx->sample_mask.sample_mask != 0xffff)
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si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
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si_mark_atom_dirty(ctx, &ctx->cb_render_state);
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si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
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si_mark_atom_dirty(ctx, &ctx->db_render_state);
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