dri2: Trust our own driver name lookup over the server's.

This allows Mesa to choose to rename driver .sos (or split drivers),
without needing a flag day with the corresponding 2D driver.

v2: Undo the loader-only-for-dri3 change.

Reviewed-by: Keith Packard <keithp@keithp.com> [v1]
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> [v1]
This commit is contained in:
Eric Anholt 2014-01-23 10:21:09 -08:00
parent be7a6976a8
commit 7bd95ec437
2 changed files with 12 additions and 2 deletions

View File

@ -100,9 +100,9 @@ libglx_la_SOURCES = \
if HAVE_DRI3
libglx_la_SOURCES += \
dri3_glx.c
endif
libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la
endif
GL_LIBS = \
libglx.la \

View File

@ -51,6 +51,7 @@
#include "dri2.h"
#include "dri_common.h"
#include "dri2_priv.h"
#include "loader.h"
/* From xmlpool/options.h, user exposed so should be stable */
#define DRI_CONF_VBLANK_NEVER 0
@ -1156,7 +1157,7 @@ dri2CreateScreen(int screen, struct glx_display * priv)
struct dri2_screen *psc;
__GLXDRIscreen *psp;
struct glx_config *configs = NULL, *visuals = NULL;
char *driverName, *deviceName, *tmp;
char *driverName = NULL, *loader_driverName, *deviceName, *tmp;
drm_magic_t magic;
int i;
@ -1193,6 +1194,15 @@ dri2CreateScreen(int screen, struct glx_display * priv)
goto handle_error;
}
/* If Mesa knows about the appropriate driver for this fd, then trust it.
* Otherwise, default to the server's value.
*/
loader_driverName = loader_get_driver_for_fd(psc->fd, 0);
if (loader_driverName) {
free(driverName);
driverName = loader_driverName;
}
psc->driver = driOpenDriver(driverName);
if (psc->driver == NULL) {
ErrorMessageF("driver pointer missing\n");