iris: add conditional render support

This commit is contained in:
Dave Airlie 2018-11-27 09:03:16 +10:00 committed by Kenneth Graunke
parent dbe198d6ba
commit 7bbf3ff4a9
5 changed files with 119 additions and 3 deletions

View File

@ -338,7 +338,8 @@ iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
struct blorp_batch blorp_batch;
blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
blorp_batch_init(&ice->blorp, &blorp_batch, batch,
info->render_condition_enable ? BLORP_BATCH_PREDICATE_ENABLE : 0);
for (int slice = 0; slice < info->dst.box.depth; slice++) {
iris_batch_maybe_flush(batch, 1500);

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@ -56,7 +56,7 @@ iris_clear(struct pipe_context *ctx,
iris_batch_maybe_flush(batch, 1500);
struct blorp_batch blorp_batch;
blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
blorp_batch_init(&ice->blorp, &blorp_batch, batch, BLORP_BATCH_PREDICATE_ENABLE);
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
struct pipe_surface *psurf = cso_fb->zsbuf;

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@ -211,6 +211,22 @@ enum pipe_control_flags
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
PIPE_CONTROL_INSTRUCTION_INVALIDATE)
enum iris_predicate_state {
/* The first two states are used if we can determine whether to draw
* without having to look at the values in the query object buffer. This
* will happen if there is no conditional render in progress, if the query
* object is already completed or if something else has already added
* samples to the preliminary result.
*/
IRIS_PREDICATE_STATE_RENDER,
IRIS_PREDICATE_STATE_DONT_RENDER,
/* In this case whether to draw or not depends on the result of an
* MI_PREDICATE command so the predicate enable bit needs to be checked.
*/
IRIS_PREDICATE_STATE_USE_BIT,
};
/** @} */
/**
@ -414,6 +430,7 @@ struct iris_context {
struct iris_bo *scratch_bos[1 << 4][MESA_SHADER_STAGES];
} shaders;
enum iris_predicate_state predicate;
struct {
uint64_t dirty;
uint64_t dirty_for_nos[IRIS_NOS_COUNT];

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@ -724,6 +724,103 @@ iris_set_active_query_state(struct pipe_context *ctx, boolean enable)
IRIS_DIRTY_WM;
}
static void
set_predicate_enable(struct iris_context *ice,
bool value)
{
if (value)
ice->predicate = IRIS_PREDICATE_STATE_RENDER;
else
ice->predicate = IRIS_PREDICATE_STATE_DONT_RENDER;
}
static void
set_predicate_for_overflow(struct iris_context *ice,
struct iris_query *q)
{
struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
ice->predicate = IRIS_PREDICATE_STATE_USE_BIT;
/* Needed to ensure the memory is coherent for the MI_LOAD_REGISTER_MEM
* command when loading the values into the predicate source registers for
* conditional rendering.
*/
iris_emit_pipe_control_flush(batch, PIPE_CONTROL_FLUSH_ENABLE);
overflow_result_to_gpr0(ice, q);
ice->vtbl.load_register_reg64(batch, CS_GPR(0), MI_PREDICATE_SRC0);
ice->vtbl.load_register_imm64(batch, MI_PREDICATE_SRC1, 0ull);
}
static void
set_predicate_for_occlusion(struct iris_context *ice,
struct iris_query *q)
{
struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
ice->predicate = IRIS_PREDICATE_STATE_USE_BIT;
/* Needed to ensure the memory is coherent for the MI_LOAD_REGISTER_MEM
* command when loading the values into the predicate source registers for
* conditional rendering.
*/
iris_emit_pipe_control_flush(batch, PIPE_CONTROL_FLUSH_ENABLE);
ice->vtbl.load_register_mem64(batch, MI_PREDICATE_SRC0, q->bo, offsetof(struct iris_query_snapshots, start));
ice->vtbl.load_register_mem64(batch, MI_PREDICATE_SRC1, q->bo, offsetof(struct iris_query_snapshots, end));
}
static void
set_predicate_for_result(struct iris_context *ice,
struct iris_query *q,
bool condition)
{
struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
int load_op;
switch (q->type) {
case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
case PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE:
set_predicate_for_overflow(ice, q);
break;
default:
set_predicate_for_occlusion(ice, q);
break;
}
if (ice->predicate == IRIS_PREDICATE_STATE_USE_BIT) {
if (condition)
load_op = MI_PREDICATE_LOADOP_LOAD;
else
load_op = MI_PREDICATE_LOADOP_LOADINV;
// batch emit
uint32_t predicate = MI_PREDICATE | load_op |
MI_PREDICATE_COMBINEOP_SET |
MI_PREDICATE_COMPAREOP_SRCS_EQUAL;
iris_batch_emit(batch, &predicate, sizeof(uint32_t));
}
}
static void
iris_render_condition(struct pipe_context *ctx,
struct pipe_query *query,
boolean condition,
enum pipe_render_cond_flag mode)
{
struct iris_context *ice = (void *) ctx;
struct iris_query *q = (void *) query;
if (!q) {
ice->predicate = IRIS_PREDICATE_STATE_RENDER;
return;
}
if (q->result || q->ready)
set_predicate_enable(ice, (q->result != 0) ^ condition);
else
set_predicate_for_result(ice, q, condition);
}
void
iris_init_query_functions(struct pipe_context *ctx)
{
@ -734,4 +831,5 @@ iris_init_query_functions(struct pipe_context *ctx)
ctx->get_query_result = iris_get_query_result;
ctx->get_query_result_resource = iris_get_query_result_resource;
ctx->set_active_query_state = iris_set_active_query_state;
ctx->render_condition = iris_render_condition;
}

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@ -4542,7 +4542,7 @@ iris_upload_render_state(struct iris_context *ice,
prim.InstanceCount = draw->instance_count;
prim.VertexCountPerInstance = draw->count;
prim.VertexAccessType = draw->index_size > 0 ? RANDOM : SEQUENTIAL;
prim.PredicateEnable = ice->predicate == IRIS_PREDICATE_STATE_USE_BIT ? 1 : 0;
// XXX: this is probably bonkers.
prim.StartVertexLocation = draw->start;