intel: Protect intel_clear_with_blit from failed buffer allocations

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34419
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson 2011-03-29 15:40:21 +01:00
parent 252eaa765e
commit 7bae1c3d85
1 changed files with 11 additions and 10 deletions

View File

@ -239,12 +239,12 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
if (cw == 0 || ch == 0)
return 0;
GLuint buf;
all = (cw == fb->Width && ch == fb->Height);
/* Loop over all renderbuffers */
for (buf = 0; buf < BUFFER_COUNT && mask; buf++) {
const GLbitfield bufBit = 1 << buf;
mask &= (1 << BUFFER_COUNT) - 1;
while (mask) {
GLuint buf = _mesa_ffs(mask) - 1;
struct intel_renderbuffer *irb;
drm_intel_bo *write_buffer;
int x1, y1, x2, y2;
@ -253,11 +253,15 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
int pitch, cpp;
drm_intel_bo *aper_array[2];
if (!(mask & bufBit))
continue;
mask &= ~(1 << buf);
irb = intel_get_renderbuffer(fb, buf);
if (irb == NULL || irb->region == NULL || irb->region->buffer == NULL) {
fail_mask |= 1 << buf;
continue;
}
/* OK, clear this renderbuffer */
irb = intel_get_renderbuffer(fb, buf);
write_buffer = intel_region_buffer(intel, irb->region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
@ -333,8 +337,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
clear[3], clear[3]);
break;
default:
fail_mask |= bufBit;
mask &= ~bufBit;
fail_mask |= 1 << buf;
continue;
}
}
@ -367,8 +370,6 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
else
mask &= ~bufBit; /* turn off bit, for faster loop exit */
}
return fail_mask;