i965/cs: Upload UBO/SSBO surfaces
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
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@ -1516,7 +1516,7 @@ struct brw_context
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int num_atoms[BRW_NUM_PIPELINES];
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const struct brw_tracked_state render_atoms[60];
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const struct brw_tracked_state compute_atoms[7];
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const struct brw_tracked_state compute_atoms[8];
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/* If (INTEL_DEBUG & DEBUG_BATCH) */
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struct {
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@ -87,6 +87,7 @@ extern const struct brw_tracked_state brw_vs_binding_table;
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extern const struct brw_tracked_state brw_wm_ubo_surfaces;
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extern const struct brw_tracked_state brw_wm_abo_surfaces;
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extern const struct brw_tracked_state brw_wm_image_surfaces;
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extern const struct brw_tracked_state brw_cs_ubo_surfaces;
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extern const struct brw_tracked_state brw_cs_abo_surfaces;
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extern const struct brw_tracked_state brw_cs_image_surfaces;
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extern const struct brw_tracked_state brw_wm_unit;
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@ -259,6 +259,7 @@ static const struct brw_tracked_state *gen7_compute_atoms[] =
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&brw_state_base_address,
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&brw_cs_image_surfaces,
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&gen7_cs_push_constants,
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&brw_cs_ubo_surfaces,
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&brw_cs_abo_surfaces,
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&brw_texture_surfaces,
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&brw_cs_work_groups_surface,
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@ -352,6 +353,7 @@ static const struct brw_tracked_state *gen8_compute_atoms[] =
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&gen8_state_base_address,
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&brw_cs_image_surfaces,
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&gen7_cs_push_constants,
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&brw_cs_ubo_surfaces,
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&brw_cs_abo_surfaces,
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&brw_texture_surfaces,
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&brw_cs_work_groups_surface,
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@ -1001,6 +1001,32 @@ const struct brw_tracked_state brw_wm_ubo_surfaces = {
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.emit = brw_upload_wm_ubo_surfaces,
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};
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static void
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brw_upload_cs_ubo_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
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if (!prog)
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return;
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/* BRW_NEW_CS_PROG_DATA */
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brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE],
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&brw->cs.base, &brw->cs.prog_data->base, true);
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}
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const struct brw_tracked_state brw_cs_ubo_surfaces = {
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.dirty = {
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.mesa = _NEW_PROGRAM,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_CS_PROG_DATA |
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BRW_NEW_UNIFORM_BUFFER,
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},
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.emit = brw_upload_cs_ubo_surfaces,
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};
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void
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brw_upload_abo_surfaces(struct brw_context *brw,
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struct gl_shader_program *prog,
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