st/nine: Optimize ColorFill
When we lock the whole surface to overwrite it, we can use DISCARD. Signed-off-by: Axel Davy <axel.davy@ens.fr>
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@ -1800,7 +1800,7 @@ NineDevice9_ColorFill( struct NineDevice9 *This,
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union util_color uc;
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HRESULT hr;
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/* XXX: lock pRect and fix util_fill_rect */
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hr = NineSurface9_LockRect(surf, &lock, NULL, 0);
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hr = NineSurface9_LockRect(surf, &lock, NULL, pRect ? 0 : D3DLOCK_DISCARD);
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if (FAILED(hr))
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return hr;
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util_pack_color_ub(color >> 16, color >> 8, color >> 0, color >> 24,
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