meta: Plug memory leak

It looks like this has existed since
commit f5a477ab76
Author: Ian Romanick <ian.d.romanick@intel.com>
Date:   Mon Dec 16 11:54:08 2013 -0800

    meta: Refactor shader generation code out of mipmap generation path

Valgrind was complaining on fbo-generatemipmap-formats

v2: Instead, do the allocation after the early return block (v2)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ben Widawsky 2015-03-06 17:31:00 -08:00
parent e95969cd95
commit 7aba4ab1f3
1 changed files with 3 additions and 1 deletions

View File

@ -247,9 +247,9 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
struct blit_shader_table *table)
{
char *vs_source, *fs_source;
void *const mem_ctx = ralloc_context(NULL);
struct blit_shader *shader = choose_blit_shader(target, table);
const char *vs_input, *vs_output, *fs_input, *vs_preprocess, *fs_preprocess;
void *mem_ctx;
if (ctx->Const.GLSLVersion < 130) {
vs_preprocess = "";
@ -273,6 +273,8 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
return;
}
mem_ctx = ralloc_context(NULL);
vs_source = ralloc_asprintf(mem_ctx,
"%s\n"
"%s vec2 position;\n"