radv: fix bounds checking for zero vertex stride on GFX6-7

GFX6 and GFX10+ have similar logic.

This fixes test_zero_vertex_stride from vkd3d-proton on
Pitcairn (GFX6) and on Bonaire (GFX7).

Cc: 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11904>
This commit is contained in:
Samuel Pitoiset 2021-07-15 10:10:09 +02:00
parent 0ee322acdb
commit 7a1cc56e40
1 changed files with 2 additions and 2 deletions

View File

@ -2933,10 +2933,10 @@ radv_flush_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer, bool pipeline_
/* GFX10 uses OOB_SELECT_RAW if stride==0, so convert num_records from elements into
* into bytes in that case. GFX8 always uses bytes.
*/
if (num_records && (chip == GFX8 || (chip >= GFX10 && !stride))) {
if (num_records && (chip == GFX8 || (chip != GFX9 && !stride))) {
num_records = (num_records - 1) * stride + attrib_end;
} else if (!num_records) {
/* On GFX9 (GFX6/7 untested), it seems bounds checking is disabled if both
/* On GFX9, it seems bounds checking is disabled if both
* num_records and stride are zero. This doesn't seem necessary on GFX8, GFX10 and
* GFX10.3 but it doesn't hurt.
*/