dzn: drop using references
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
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@ -1022,9 +1022,9 @@ dzn_cmd_buffer_clear_rects_with_copy(struct dzn_cmd_buffer *cmdbuf,
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}
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static VkClearColorValue
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adjust_clear_color(VkFormat format, const VkClearColorValue &col)
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adjust_clear_color(VkFormat format, const VkClearColorValue *col)
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{
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VkClearColorValue out = col;
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VkClearColorValue out = *col;
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// D3D12 doesn't support bgra4, so we map it to rgba4 and swizzle things
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// manually where it matters, like here, in the clear path.
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@ -1220,7 +1220,7 @@ dzn_cmd_buffer_clear_attachment(struct dzn_cmd_buffer *cmdbuf,
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rect_count, rects);
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}
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} else if (aspects & VK_IMAGE_ASPECT_COLOR_BIT) {
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VkClearColorValue color = adjust_clear_color(view->vk.format, value->color);
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VkClearColorValue color = adjust_clear_color(view->vk.format, &value->color);
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bool clear_with_cpy = false;
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float vals[4];
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@ -1271,7 +1271,7 @@ dzn_cmd_buffer_clear_color(struct dzn_cmd_buffer *cmdbuf,
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return;
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}
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VkClearColorValue color = adjust_clear_color(image->vk.format, *col);
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VkClearColorValue color = adjust_clear_color(image->vk.format, col);
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float clear_vals[4];
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enum pipe_format pfmt = vk_format_to_pipe_format(image->vk.format);
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@ -3017,11 +3017,11 @@ dzn_CmdCopyBuffer2(VkCommandBuffer commandBuffer,
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VK_FROM_HANDLE(dzn_buffer, dst_buffer, info->dstBuffer);
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for (int i = 0; i < info->regionCount; i++) {
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const VkBufferCopy2 ®ion = info->pRegions[i];
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const VkBufferCopy2 *region = info->pRegions + i;
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ID3D12GraphicsCommandList1_CopyBufferRegion(cmdbuf->cmdlist, dst_buffer->res, region.dstOffset,
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src_buffer->res, region.srcOffset,
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region.size);
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ID3D12GraphicsCommandList1_CopyBufferRegion(cmdbuf->cmdlist, dst_buffer->res, region->dstOffset,
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src_buffer->res, region->srcOffset,
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region->size);
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}
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}
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@ -3032,10 +3032,10 @@ dzn_CmdCopyBufferToImage2(VkCommandBuffer commandBuffer,
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VK_FROM_HANDLE(dzn_cmd_buffer, cmdbuf, commandBuffer);
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for (int i = 0; i < info->regionCount; i++) {
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const VkBufferImageCopy2 ®ion = info->pRegions[i];
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const VkBufferImageCopy2 *region = info->pRegions + i;
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dzn_foreach_aspect(aspect, region.imageSubresource.aspectMask) {
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for (uint32_t l = 0; l < region.imageSubresource.layerCount; l++)
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dzn_foreach_aspect(aspect, region->imageSubresource.aspectMask) {
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for (uint32_t l = 0; l < region->imageSubresource.layerCount; l++)
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dzn_cmd_buffer_copy_buf2img_region(cmdbuf, info, i, aspect, l);
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}
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}
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@ -3048,10 +3048,10 @@ dzn_CmdCopyImageToBuffer2(VkCommandBuffer commandBuffer,
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VK_FROM_HANDLE(dzn_cmd_buffer, cmdbuf, commandBuffer);
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for (int i = 0; i < info->regionCount; i++) {
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const VkBufferImageCopy2 ®ion = info->pRegions[i];
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const VkBufferImageCopy2 *region = info->pRegions + i;
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dzn_foreach_aspect(aspect, region.imageSubresource.aspectMask) {
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for (uint32_t l = 0; l < region.imageSubresource.layerCount; l++)
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dzn_foreach_aspect(aspect, region->imageSubresource.aspectMask) {
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for (uint32_t l = 0; l < region->imageSubresource.layerCount; l++)
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dzn_cmd_buffer_copy_img2buf_region(cmdbuf, info, i, aspect, l);
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}
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}
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@ -3076,13 +3076,13 @@ dzn_CmdCopyImage2(VkCommandBuffer commandBuffer,
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use_blit = requires_temp_res;
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for (int i = 0; i < info->regionCount; i++) {
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const VkImageCopy2 ®ion = info->pRegions[i];
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if (region.srcOffset.x != 0 || region.srcOffset.y != 0 ||
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region.extent.width != u_minify(src->vk.extent.width, region.srcSubresource.mipLevel) ||
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region.extent.height != u_minify(src->vk.extent.height, region.srcSubresource.mipLevel) ||
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region.dstOffset.x != 0 || region.dstOffset.y != 0 ||
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region.extent.width != u_minify(dst->vk.extent.width, region.dstSubresource.mipLevel) ||
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region.extent.height != u_minify(dst->vk.extent.height, region.dstSubresource.mipLevel))
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const VkImageCopy2 *region = info->pRegions + i;
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if (region->srcOffset.x != 0 || region->srcOffset.y != 0 ||
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region->extent.width != u_minify(src->vk.extent.width, region->srcSubresource.mipLevel) ||
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region->extent.height != u_minify(src->vk.extent.height, region->srcSubresource.mipLevel) ||
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region->dstOffset.x != 0 || region->dstOffset.y != 0 ||
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region->extent.width != u_minify(dst->vk.extent.width, region->dstSubresource.mipLevel) ||
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region->extent.height != u_minify(dst->vk.extent.height, region->dstSubresource.mipLevel))
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use_blit = true;
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}
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}
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@ -1279,10 +1279,10 @@ dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
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.nonCoherentAtomSize = 256,
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};
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const DXGI_ADAPTER_DESC1& desc = pdevice->adapter_desc;
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const DXGI_ADAPTER_DESC1 *desc = &pdevice->adapter_desc;
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VkPhysicalDeviceType devtype = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
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if (desc.Flags == DXGI_ADAPTER_FLAG_SOFTWARE)
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if (desc->Flags == DXGI_ADAPTER_FLAG_SOFTWARE)
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devtype = VK_PHYSICAL_DEVICE_TYPE_CPU;
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else if (false) { // TODO: detect discreete GPUs
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/* This is a tad tricky to get right, because we need to have the
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@ -1298,8 +1298,8 @@ dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
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.apiVersion = DZN_API_VERSION,
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.driverVersion = vk_get_driver_version(),
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.vendorID = desc.VendorId,
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.deviceID = desc.DeviceId,
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.vendorID = desc->VendorId,
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.deviceID = desc->DeviceId,
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.deviceType = devtype,
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.limits = limits,
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@ -1308,7 +1308,7 @@ dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
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snprintf(pProperties->properties.deviceName,
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sizeof(pProperties->properties.deviceName),
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"Microsoft Direct3D12 (%S)", desc.Description);
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"Microsoft Direct3D12 (%S)", desc->Description);
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memcpy(pProperties->properties.pipelineCacheUUID,
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pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
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