mesa: reduce the size of gl_image_unit (v2)
gl_context::ImageUnits: 6144 -> 4608 bytes v2: use ASSERT_BITFIELD_SIZE Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
ca5c5d96d8
commit
78f1decc95
|
@ -4685,7 +4685,7 @@ struct gl_image_unit
|
|||
/**
|
||||
* Level of the texture object bound to this unit.
|
||||
*/
|
||||
GLuint Level;
|
||||
GLubyte Level;
|
||||
|
||||
/**
|
||||
* \c GL_TRUE if the whole level is bound as an array of layers, \c
|
||||
|
@ -4698,13 +4698,13 @@ struct gl_image_unit
|
|||
* Layer of the texture object bound to this unit as specified by the
|
||||
* application.
|
||||
*/
|
||||
GLuint Layer;
|
||||
GLushort Layer;
|
||||
|
||||
/**
|
||||
* Layer of the texture object bound to this unit, or zero if the
|
||||
* whole level is bound.
|
||||
* Layer of the texture object bound to this unit, or zero if
|
||||
* Layered == false.
|
||||
*/
|
||||
GLuint _Layer;
|
||||
GLushort _Layer;
|
||||
|
||||
/**
|
||||
* Access allowed to this texture image. Either \c GL_READ_ONLY,
|
||||
|
@ -4722,8 +4722,7 @@ struct gl_image_unit
|
|||
/**
|
||||
* Mesa format corresponding to \c Format.
|
||||
*/
|
||||
mesa_format _ActualFormat;
|
||||
|
||||
mesa_format _ActualFormat:16;
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -464,6 +464,8 @@ _mesa_init_image_units(struct gl_context *ctx)
|
|||
{
|
||||
unsigned i;
|
||||
|
||||
ASSERT_BITFIELD_SIZE(struct gl_image_unit, Format, MESA_FORMAT_COUNT);
|
||||
|
||||
for (i = 0; i < ARRAY_SIZE(ctx->ImageUnits); ++i)
|
||||
ctx->ImageUnits[i] = _mesa_default_image_unit(ctx);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue