glsl: Constant-fold built-in functions before outputting IR
Rearranged the logic for converting the ast for a function call to hir, so that we constant fold before emitting any IR. Previously we would emit some IR, and then only later detect whether we could constant fold. The unnecessary IR would usually get cleaned up by a later optimization step, however in the case of a builtin function being used to compute an array size, it was causing an assertion. Fixes Piglit test array-size-constant-relational.vert. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38625
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@ -199,6 +199,20 @@ match_function_by_name(exec_list *instructions, const char *name,
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*/
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ir_call *call = new(ctx) ir_call(sig, actual_parameters);
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if (!sig->return_type->is_void()) {
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/* If the function call is a constant expression, don't
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* generate the instructions to call it; just generate an
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* ir_constant representing the constant value.
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*
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* Function calls can only be constant expressions starting
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* in GLSL 1.20.
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*/
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if (state->language_version >= 120) {
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ir_constant *const_val = call->constant_expression_value();
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if (const_val) {
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return const_val;
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}
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}
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ir_variable *var;
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ir_dereference_variable *deref;
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@ -211,8 +225,6 @@ match_function_by_name(exec_list *instructions, const char *name,
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deref = new(ctx) ir_dereference_variable(var);
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ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
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instructions->push_tail(assign);
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if (state->language_version >= 120)
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var->constant_value = call->constant_expression_value();
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deref = new(ctx) ir_dereference_variable(var);
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return deref;
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