glsl: Constant-fold built-in functions before outputting IR

Rearranged the logic for converting the ast for a function call to
hir, so that we constant fold before emitting any IR.  Previously we
would emit some IR, and then only later detect whether we could
constant fold.  The unnecessary IR would usually get cleaned up by a
later optimization step, however in the case of a builtin function
being used to compute an array size, it was causing an assertion.

Fixes Piglit test array-size-constant-relational.vert.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38625
This commit is contained in:
Paul Berry 2011-07-30 11:55:53 -07:00
parent 0d81b0e184
commit 789ee6516b
1 changed files with 14 additions and 2 deletions

View File

@ -199,6 +199,20 @@ match_function_by_name(exec_list *instructions, const char *name,
*/
ir_call *call = new(ctx) ir_call(sig, actual_parameters);
if (!sig->return_type->is_void()) {
/* If the function call is a constant expression, don't
* generate the instructions to call it; just generate an
* ir_constant representing the constant value.
*
* Function calls can only be constant expressions starting
* in GLSL 1.20.
*/
if (state->language_version >= 120) {
ir_constant *const_val = call->constant_expression_value();
if (const_val) {
return const_val;
}
}
ir_variable *var;
ir_dereference_variable *deref;
@ -211,8 +225,6 @@ match_function_by_name(exec_list *instructions, const char *name,
deref = new(ctx) ir_dereference_variable(var);
ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
instructions->push_tail(assign);
if (state->language_version >= 120)
var->constant_value = call->constant_expression_value();
deref = new(ctx) ir_dereference_variable(var);
return deref;