meta: Fix incorrect rendering of the bitmap alpha component.

Signed-off-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Francisco Jerez 2010-11-02 02:49:48 +01:00 committed by Brian Paul
parent d846362389
commit 7831994868
1 changed files with 9 additions and 3 deletions

View File

@ -1997,6 +1997,7 @@ _mesa_meta_Bitmap(struct gl_context *ctx,
struct temp_texture *tex = get_bitmap_temp_texture(ctx);
const GLenum texIntFormat = GL_ALPHA;
const struct gl_pixelstore_attrib unpackSave = *unpack;
GLubyte fg, bg;
struct vertex {
GLfloat x, y, z, s, t, r, g, b, a;
};
@ -2098,21 +2099,26 @@ _mesa_meta_Bitmap(struct gl_context *ctx,
_mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
/* choose different foreground/background alpha values */
CLAMPED_FLOAT_TO_UBYTE(fg, ctx->Current.RasterColor[ACOMP]);
bg = (fg > 127 ? 0 : 255);
bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1);
if (!bitmap1) {
_mesa_meta_end(ctx);
return;
}
bitmap8 = (GLubyte *) calloc(1, width * height);
bitmap8 = (GLubyte *) malloc(width * height);
if (bitmap8) {
memset(bitmap8, bg, width * height);
_mesa_expand_bitmap(width, height, &unpackSave, bitmap1,
bitmap8, width, 0xff);
bitmap8, width, fg);
_mesa_set_enable(ctx, tex->Target, GL_TRUE);
_mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE);
_mesa_AlphaFunc(GL_GREATER, 0.0);
_mesa_AlphaFunc(GL_NOTEQUAL, UBYTE_TO_FLOAT(bg));
setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height,
GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8);