mesa: decrease the array size of ctx->Texture.FixedFuncUnit to 8

GL allows doing glTexEnv on 192 texture units, while in reality,
only MaxTextureCoordUnits units are used by fixed-func shaders.

There is a piglit patch that adjusts piglits/texunits to check only
MaxTextureCoordUnits units.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2017-11-15 22:10:43 +01:00
parent 07c10cc59c
commit 78043a75f6
5 changed files with 37 additions and 2 deletions

View File

@ -209,6 +209,8 @@ enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
{
struct gl_fixedfunc_texture_unit *texUnit =
_mesa_get_current_fixedfunc_tex_unit(ctx);
if (!texUnit)
return GL_FALSE;
const GLbitfield newenabled = state
? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
@ -1293,6 +1295,9 @@ is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
const struct gl_fixedfunc_texture_unit *const texUnit =
_mesa_get_current_fixedfunc_tex_unit(ctx);
if (!texUnit)
return GL_FALSE;
return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
}

View File

@ -1370,7 +1370,7 @@ struct gl_texture_attrib
GLint NumCurrentTexUsed;
struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
struct gl_fixedfunc_texture_unit FixedFuncUnit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
struct gl_fixedfunc_texture_unit FixedFuncUnit[MAX_TEXTURE_COORD_UNITS];
};

View File

@ -400,6 +400,15 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
struct gl_fixedfunc_texture_unit *texUnit =
_mesa_get_current_fixedfunc_tex_unit(ctx);
/* The GL spec says that we should report an error if the unit is greater
* than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only
* fixed-function units are usable. This is probably a spec bug.
* Ignore glTexEnv(GL_TEXTURE_ENV) calls for non-fixed-func units,
* because we don't want to process calls that have no effect.
*/
if (!texUnit)
return;
switch (pname) {
case GL_TEXTURE_ENV_MODE:
set_env_mode(ctx, texUnit, (GLenum) iparam0);
@ -649,6 +658,15 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
struct gl_fixedfunc_texture_unit *texUnit =
_mesa_get_current_fixedfunc_tex_unit(ctx);
/* The GL spec says that we should report an error if the unit is greater
* than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only
* fixed-function units are usable. This is probably a spec bug.
* Ignore calls for non-fixed-func units, because we don't process
* glTexEnv for them either.
*/
if (!texUnit)
return;
if (pname == GL_TEXTURE_ENV_COLOR) {
if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
_mesa_update_state(ctx);
@ -717,6 +735,15 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
struct gl_fixedfunc_texture_unit *texUnit =
_mesa_get_current_fixedfunc_tex_unit(ctx);
/* The GL spec says that we should report an error if the unit is greater
* than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only
* fixed-function units are usable. This is probably a spec bug.
* Ignore calls for non-fixed-func units, because we don't process
* glTexEnv for them either.
*/
if (!texUnit)
return;
if (pname == GL_TEXTURE_ENV_COLOR) {
params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );

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@ -103,7 +103,7 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
}
}
for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) {
for (u = 0; u < src->Const.MaxTextureCoordUnits; u++) {
dst->Texture.FixedFuncUnit[u].Enabled = src->Texture.FixedFuncUnit[u].Enabled;
dst->Texture.FixedFuncUnit[u].EnvMode = src->Texture.FixedFuncUnit[u].EnvMode;
COPY_4V(dst->Texture.FixedFuncUnit[u].EnvColor, src->Texture.FixedFuncUnit[u].EnvColor);

View File

@ -65,6 +65,9 @@ _mesa_get_current_fixedfunc_tex_unit(struct gl_context *ctx)
{
unsigned unit = ctx->Texture.CurrentUnit;
if (unit >= ARRAY_SIZE(ctx->Texture.FixedFuncUnit))
return NULL;
return &ctx->Texture.FixedFuncUnit[unit];
}