r600: fix resq for buffer images.

If this is an image buffer, we need to calculate the correct resource
id.

Fixes:
KHR-GL45.shader_image_size.*

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2018-02-02 17:28:15 +10:00
parent 6c1432f0be
commit 7801425028
1 changed files with 4 additions and 1 deletions

View File

@ -8759,7 +8759,10 @@ static int tgsi_resq(struct r600_shader_ctx *ctx)
(inst->Src[0].Register.File == TGSI_FILE_IMAGE && inst->Memory.Texture == TGSI_TEXTURE_BUFFER)) {
if (ctx->bc->chip_class < EVERGREEN)
ctx->shader->uses_tex_buffers = true;
return r600_do_buffer_txq(ctx, 0, ctx->shader->image_size_const_offset);
unsigned offset = 0;
if (inst->Src[0].Register.File == TGSI_FILE_IMAGE)
offset += R600_IMAGE_REAL_RESOURCE_OFFSET - R600_MAX_CONST_BUFFERS + ctx->shader->image_size_const_offset;
return r600_do_buffer_txq(ctx, 0, offset);
}
if (inst->Memory.Texture == TGSI_TEXTURE_CUBE_ARRAY &&