[965] Convert SF unit to use a cache key instead of brw_cache_data.
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3149119cad
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77e6cf8c17
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@ -110,87 +110,126 @@ const struct brw_tracked_state brw_sf_vp = {
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.update = upload_sf_vp
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};
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struct brw_sf_unit_key {
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unsigned int total_grf;
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unsigned int urb_entry_read_length;
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unsigned int nr_urb_entries, urb_size, sfsize;
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static void upload_sf_unit( struct brw_context *brw )
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GLenum front_face, cull_face;
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GLboolean scissor, line_smooth, point_sprite, point_attenuated;
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float line_width;
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float point_size;
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};
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static void
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sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
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{
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struct brw_sf_unit_state sf;
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memset(&sf, 0, sizeof(sf));
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dri_bo *reloc_bufs[2];
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memset(key, 0, sizeof(*key));
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/* CACHE_NEW_SF_PROG */
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sf.thread0.grf_reg_count = ALIGN(brw->sf.prog_data->total_grf, 16) / 16 - 1;
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sf.thread0.kernel_start_pointer = brw->sf.prog_bo->offset >> 6; /* reloc */
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sf.thread3.urb_entry_read_length = brw->sf.prog_data->urb_read_length;
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sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
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sf.thread3.dispatch_grf_start_reg = 3;
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sf.thread3.urb_entry_read_offset = 1;
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key->total_grf = brw->sf.prog_data->total_grf;
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key->urb_entry_read_length = brw->sf.prog_data->urb_read_length;
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/* BRW_NEW_URB_FENCE */
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sf.thread4.nr_urb_entries = brw->urb.nr_sf_entries;
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sf.thread4.urb_entry_allocation_size = brw->urb.sfsize - 1;
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sf.thread4.max_threads = MIN2(12, brw->urb.nr_sf_entries / 2) - 1;
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key->nr_urb_entries = brw->urb.nr_sf_entries;
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key->urb_size = brw->urb.vsize;
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key->sfsize = brw->urb.sfsize;
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key->scissor = brw->attribs.Scissor->Enabled;
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key->front_face = brw->attribs.Polygon->FrontFace;
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if (brw->attribs.Polygon->CullFlag)
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key->cull_face = brw->attribs.Polygon->CullFaceMode;
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else
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key->cull_face = GL_NONE;
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key->line_width = brw->attribs.Line->Width;
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key->line_smooth = brw->attribs.Line->SmoothFlag;
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key->point_sprite = brw->attribs.Point->PointSprite;
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key->point_size = brw->attribs.Point->Size;
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key->point_attenuated = brw->attribs.Point->_Attenuated;
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}
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static dri_bo *
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sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
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dri_bo **reloc_bufs)
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{
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struct brw_sf_unit_state sf;
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memset(&sf, 0, sizeof(sf));
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sf.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1;
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sf.thread0.kernel_start_pointer = brw->sf.prog_bo->offset >> 6; /* reloc */
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sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
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sf.thread3.dispatch_grf_start_reg = 3;
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sf.thread3.urb_entry_read_offset = 1;
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sf.thread3.urb_entry_read_length = key->urb_entry_read_length;
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sf.thread4.nr_urb_entries = key->nr_urb_entries;
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sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
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sf.thread4.max_threads = MIN2(12, key->nr_urb_entries / 2) - 1;
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if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
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sf.thread4.max_threads = 0;
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sf.thread4.max_threads = 0;
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if (INTEL_DEBUG & DEBUG_STATS)
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sf.thread4.stats_enable = 1;
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sf.thread4.stats_enable = 1;
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/* CACHE_NEW_SF_VP */
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sf.sf5.sf_viewport_state_offset = brw->sf.vp_bo->offset >> 5; /* reloc */
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sf.sf5.viewport_transform = 1;
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/* _NEW_SCISSOR */
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if (brw->attribs.Scissor->Enabled)
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sf.sf6.scissor = 1;
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if (key->scissor)
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sf.sf6.scissor = 1;
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/* _NEW_POLYGON */
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if (brw->attribs.Polygon->FrontFace == GL_CCW)
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if (key->front_face == GL_CCW)
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sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
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else
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sf.sf5.front_winding = BRW_FRONTWINDING_CW;
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if (brw->attribs.Polygon->CullFlag) {
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switch (brw->attribs.Polygon->CullFaceMode) {
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case GL_FRONT:
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sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
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break;
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case GL_BACK:
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sf.sf6.cull_mode = BRW_CULLMODE_BACK;
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break;
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case GL_FRONT_AND_BACK:
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sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
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break;
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default:
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assert(0);
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break;
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}
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}
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else
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switch (key->cull_face) {
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case GL_FRONT:
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sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
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break;
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case GL_BACK:
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sf.sf6.cull_mode = BRW_CULLMODE_BACK;
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break;
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case GL_FRONT_AND_BACK:
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sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
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break;
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case GL_NONE:
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sf.sf6.cull_mode = BRW_CULLMODE_NONE;
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break;
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default:
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assert(0);
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break;
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}
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/* _NEW_LINE */
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/* XXX use ctx->Const.Min/MaxLineWidth here */
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sf.sf6.line_width = CLAMP(brw->attribs.Line->Width, 1.0, 5.0) * (1<<1);
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sf.sf6.line_width = CLAMP(key->line_width, 1.0, 5.0) * (1<<1);
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sf.sf6.line_endcap_aa_region_width = 1;
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if (brw->attribs.Line->SmoothFlag)
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if (key->line_smooth)
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sf.sf6.aa_enable = 1;
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else if (sf.sf6.line_width <= 0x2)
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sf.sf6.line_width = 0;
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else if (sf.sf6.line_width <= 0x2)
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sf.sf6.line_width = 0;
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/* _NEW_POINT */
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sf.sf6.point_rast_rule = 1; /* opengl conventions */
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/* XXX clamp max depends on AA vs. non-AA */
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sf.sf7.sprite_point = brw->attribs.Point->PointSprite;
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sf.sf7.point_size = CLAMP(brw->attribs.Point->Size, 1.0, 255.0) * (1<<3);
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sf.sf7.use_point_size_state = !brw->attribs.Point->_Attenuated;
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sf.sf7.sprite_point = key->point_sprite;
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sf.sf7.point_size = CLAMP(key->point_size, 1.0, 255.0) * (1<<3);
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sf.sf7.use_point_size_state = !key->point_attenuated;
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/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
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*/
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sf.sf7.trifan_pv = 2;
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@ -203,15 +242,34 @@ static void upload_sf_unit( struct brw_context *brw )
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sf.sf6.dest_org_vbias = 0x8;
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sf.sf6.dest_org_hbias = 0x8;
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reloc_bufs[0] = brw->sf.prog_bo;
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reloc_bufs[1] = brw->sf.vp_bo;
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brw->sf.thread0_delta = sf.thread0.grf_reg_count << 1;
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brw->sf.sf5_delta = sf.sf5.front_winding | (sf.sf5.viewport_transform << 1);
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return brw_upload_cache(&brw->cache, BRW_SF_UNIT,
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key, sizeof(*key),
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reloc_bufs, 2,
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&sf, sizeof(sf),
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NULL, NULL);
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}
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static void upload_sf_unit( struct brw_context *brw )
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{
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struct brw_sf_unit_key key;
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dri_bo *reloc_bufs[2];
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sf_unit_populate_key(brw, &key);
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reloc_bufs[0] = brw->sf.prog_bo;
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reloc_bufs[1] = brw->sf.vp_bo;
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dri_bo_unreference(brw->sf.state_bo);
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brw->sf.state_bo = brw_cache_data( &brw->cache, BRW_SF_UNIT, &sf,
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reloc_bufs, 2 );
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brw->sf.state_bo = brw_search_cache(&brw->cache, BRW_SF_UNIT,
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&key, sizeof(key),
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reloc_bufs, 2,
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NULL);
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if (brw->sf.state_bo == NULL) {
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brw->sf.state_bo = sf_unit_create_from_key(brw, &key, reloc_bufs);
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}
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}
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static void emit_reloc_sf_unit(struct brw_context *brw)
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