svga: whitespace and formatting fixes in svga_pipe_rasterizer.c

This commit is contained in:
Brian Paul 2016-04-15 15:58:05 -06:00
parent 25e0d3659f
commit 77e4b41671
1 changed files with 13 additions and 16 deletions

View File

@ -38,8 +38,8 @@
/* Hardware frontwinding is always set up as SVGA3D_FRONTWINDING_CW.
*/
static SVGA3dFace svga_translate_cullmode( unsigned mode,
unsigned front_ccw )
static SVGA3dFace
svga_translate_cullmode(unsigned mode, unsigned front_ccw)
{
const int hw_front_ccw = 0; /* hardware is always CW */
switch (mode) {
@ -57,7 +57,8 @@ static SVGA3dFace svga_translate_cullmode( unsigned mode,
}
}
static SVGA3dShadeMode svga_translate_flatshade( unsigned mode )
static SVGA3dShadeMode
svga_translate_flatshade(unsigned mode)
{
return mode ? SVGA3D_SHADEMODE_FLAT : SVGA3D_SHADEMODE_SMOOTH;
}
@ -158,7 +159,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
const struct pipe_rasterizer_state *templ)
{
struct svga_context *svga = svga_context(pipe);
struct svga_rasterizer_state *rast = CALLOC_STRUCT( svga_rasterizer_state );
struct svga_rasterizer_state *rast = CALLOC_STRUCT(svga_rasterizer_state);
struct svga_screen *screen = svga_screen(pipe->screen);
if (!rast)
@ -179,9 +180,8 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
/* line_width - draw module */
/* fill_cw, fill_ccw - draw module or index translation */
rast->shademode = svga_translate_flatshade( templ->flatshade );
rast->cullmode = svga_translate_cullmode( templ->cull_face,
templ->front_ccw );
rast->shademode = svga_translate_flatshade(templ->flatshade);
rast->cullmode = svga_translate_cullmode(templ->cull_face, templ->front_ccw);
rast->scissortestenable = templ->scissor;
rast->multisampleantialias = templ->multisample;
rast->antialiasedlineenable = templ->line_smooth;
@ -365,8 +365,9 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
return rast;
}
static void svga_bind_rasterizer_state( struct pipe_context *pipe,
void *state )
static void
svga_bind_rasterizer_state(struct pipe_context *pipe, void *state)
{
struct svga_context *svga = svga_context(pipe);
struct svga_rasterizer_state *raster = (struct svga_rasterizer_state *)state;
@ -383,6 +384,7 @@ static void svga_bind_rasterizer_state( struct pipe_context *pipe,
svga->dirty |= SVGA_NEW_RAST;
}
static void
svga_delete_rasterizer_state(struct pipe_context *pipe, void *state)
{
@ -409,15 +411,10 @@ svga_delete_rasterizer_state(struct pipe_context *pipe, void *state)
}
void svga_init_rasterizer_functions( struct svga_context *svga )
void
svga_init_rasterizer_functions(struct svga_context *svga)
{
svga->pipe.create_rasterizer_state = svga_create_rasterizer_state;
svga->pipe.bind_rasterizer_state = svga_bind_rasterizer_state;
svga->pipe.delete_rasterizer_state = svga_delete_rasterizer_state;
}
/***********************************************************************
* Hardware state update
*/