remove old comments
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@ -540,7 +540,6 @@ xmesa_renderbuffer(struct gl_renderbuffer *rb)
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/**
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* Return pointer to XMesaContext corresponding to a Mesa GLcontext.
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* Since we're using structure containment, it's just a cast!.
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* XXX should use inlined function for better type safety.
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*/
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static INLINE XMesaContext
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XMESA_CONTEXT(GLcontext *ctx)
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@ -552,7 +551,6 @@ XMESA_CONTEXT(GLcontext *ctx)
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/**
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* Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
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* Since we're using structure containment, it's just a cast!.
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* XXX should use inlined function for better type safety.
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*/
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static INLINE XMesaBuffer
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XMESA_BUFFER(GLframebuffer *b)
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