st/mesa: use st_access_flags_to_transfer_flags() helper in more places

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Brian Paul 2018-02-02 09:21:44 -07:00
parent 1852a2e1a2
commit 77bc74e674
2 changed files with 17 additions and 18 deletions

View File

@ -47,6 +47,7 @@
#include "pipe/p_screen.h"
#include "st_atom.h"
#include "st_context.h"
#include "st_cb_bufferobjects.h"
#include "st_cb_fbo.h"
#include "st_cb_flush.h"
#include "st_cb_texture.h"
@ -780,7 +781,6 @@ st_MapRenderbuffer(struct gl_context *ctx,
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct pipe_context *pipe = st->pipe;
const GLboolean invert = rb->Name == 0;
unsigned usage;
GLuint y2;
GLubyte *map;
@ -800,13 +800,13 @@ st_MapRenderbuffer(struct gl_context *ctx,
return;
}
usage = 0x0;
if (mode & GL_MAP_READ_BIT)
usage |= PIPE_TRANSFER_READ;
if (mode & GL_MAP_WRITE_BIT)
usage |= PIPE_TRANSFER_WRITE;
if (mode & GL_MAP_INVALIDATE_RANGE_BIT)
usage |= PIPE_TRANSFER_DISCARD_RANGE;
/* Check for unexpected flags */
assert((mode & ~(GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT)) == 0);
const enum pipe_transfer_usage transfer_flags =
st_access_flags_to_transfer_flags(mode, false);
/* Note: y=0=bottom of buffer while y2=0=top of buffer.
* 'invert' will be true for window-system buffers and false for
@ -821,7 +821,7 @@ st_MapRenderbuffer(struct gl_context *ctx,
strb->texture,
strb->surface->u.tex.level,
strb->surface->u.tex.first_layer,
usage, x, y2, w, h, &strb->transfer);
transfer_flags, x, y2, w, h, &strb->transfer);
if (map) {
if (invert) {
*rowStrideOut = -(int) strb->transfer->stride;

View File

@ -254,19 +254,18 @@ st_MapTextureImage(struct gl_context *ctx,
{
struct st_context *st = st_context(ctx);
struct st_texture_image *stImage = st_texture_image(texImage);
unsigned pipeMode;
GLubyte *map;
struct pipe_transfer *transfer;
pipeMode = 0x0;
if (mode & GL_MAP_READ_BIT)
pipeMode |= PIPE_TRANSFER_READ;
if (mode & GL_MAP_WRITE_BIT)
pipeMode |= PIPE_TRANSFER_WRITE;
if (mode & GL_MAP_INVALIDATE_RANGE_BIT)
pipeMode |= PIPE_TRANSFER_DISCARD_RANGE;
/* Check for unexpected flags */
assert((mode & ~(GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT)) == 0);
map = st_texture_image_map(st, stImage, pipeMode, x, y, slice, w, h, 1,
const enum pipe_transfer_usage transfer_flags =
st_access_flags_to_transfer_flags(mode, false);
map = st_texture_image_map(st, stImage, transfer_flags, x, y, slice, w, h, 1,
&transfer);
if (map) {
if (st_etc_fallback(st, texImage)) {