softpipe,llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value

PIPE_MAX_SHADER_INPUTS was recently bumped to 80 because of tessellation.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91099
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91101

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Marek Olšák 2015-06-25 00:56:32 +02:00
parent d1663ccb4c
commit 77a78c65f8
2 changed files with 2 additions and 2 deletions

View File

@ -100,7 +100,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return LP_MAX_TGSI_NESTING;
case PIPE_SHADER_CAP_MAX_INPUTS:
return PIPE_MAX_SHADER_INPUTS;
return 32;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return 32;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:

View File

@ -213,7 +213,7 @@ struct tgsi_sampler
* input register files, this is the stride between two 1D
* arrays.
*/
#define TGSI_EXEC_MAX_INPUT_ATTRIBS PIPE_MAX_SHADER_INPUTS
#define TGSI_EXEC_MAX_INPUT_ATTRIBS 32
/* The maximum number of bytes per constant buffer.
*/