i965: Add buffer sizes to perf debug of fast clears
When we cannot do the optimized fast clear it's important to know the buffer size since a small buffer will have much less performance impact. A follow-on patch could restrict printing the message to only certain sizes. Example: Failed to fast clear 1400x1056 depth because of scissors. Possible 5% performance win if avoided. Recommended-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -121,8 +121,9 @@ brw_fast_clear_depth(struct gl_context *ctx)
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* first.
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*/
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if ((ctx->Scissor.EnableFlags & 1) && !noop_scissor(ctx, fb)) {
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perf_debug("Failed to fast clear depth due to scissor being enabled. "
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"Possible 5%% performance win if avoided.\n");
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perf_debug("Failed to fast clear %dx%d depth because of scissors. "
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"Possible 5%% performance win if avoided.\n",
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mt->logical_width0, mt->logical_height0);
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return false;
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}
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@ -466,7 +466,8 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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* linear (untiled) memory is UNDEFINED."
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*/
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if (irb->mt->tiling == I915_TILING_NONE) {
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perf_debug("falling back to plain clear because buffers are untiled\n");
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perf_debug("Falling back to plain clear because %dx%d buffer is untiled\n",
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irb->mt->logical_width0, irb->mt->logical_height0);
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clear_type = PLAIN_CLEAR;
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}
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@ -477,7 +478,8 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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for (int i = 0; i < 4; i++) {
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if (_mesa_format_has_color_component(irb->mt->format, i) &&
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!color_mask[i]) {
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perf_debug("falling back to plain clear because of color mask\n");
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perf_debug("Falling back to plain clear on %dx%d buffer because of color mask\n",
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irb->mt->logical_width0, irb->mt->logical_height0);
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clear_type = PLAIN_CLEAR;
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}
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}
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