r600/sfn: Avoid using dynamic_cast to identify type

v2: Fix typo (maurossi)

Related: #2566

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Tested-by: Mauro Rossi <issor.oruam@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3974>
This commit is contained in:
Gert Wollny 2020-02-27 08:10:36 +01:00
parent 3503cb4c28
commit 7780b50b7e
2 changed files with 34 additions and 17 deletions

View File

@ -72,6 +72,11 @@ int ShaderInput::lds_pos() const
return 0;
}
bool ShaderInput::is_varying() const
{
return false;
}
void ShaderInput::set_uses_interpolate_at_centroid()
{
m_uses_interpolate_at_centroid = true;
@ -170,6 +175,11 @@ ShaderInputVarying::ShaderInputVarying(tgsi_semantic _name, int sid, nir_variabl
<< "\n";
}
bool ShaderInputVarying::is_varying() const
{
return true;
}
void ShaderInputVarying::update_mask(int additional_comps)
{
m_mask |= additional_comps;
@ -273,9 +283,9 @@ PShaderInput ShaderIO::find_varying(tgsi_semantic name, int sid, int frac)
{
for (auto& a : m_inputs) {
if (a->name() == name) {
ShaderInputVarying *v = dynamic_cast<ShaderInputVarying *>(a.get());
assert(v);
if (v->sid() == sid && (v->location_frac() == frac))
assert(a->is_varying());
auto& v = static_cast<ShaderInputVarying&>(*a);
if (v.sid() == sid && (v.location_frac() == frac))
return a;
}
}
@ -298,8 +308,7 @@ void ShaderIO::sort_varying_inputs()
vector<int> idx;
for (auto i = 0u; i < m_inputs.size(); ++i) {
ShaderInputVarying *vi = dynamic_cast<ShaderInputVarying *>(m_inputs[i].get());
if (vi) {
if (m_inputs[i]->is_varying()) {
q.push(m_inputs[i]);
idx.push_back(i);
}
@ -318,25 +327,26 @@ void ShaderIO::update_lds_pos()
m_lds_pos = -1;
m_ldspos.resize(m_inputs.size());
for (auto& i : m_inputs) {
ShaderInputVarying *v = dynamic_cast<ShaderInputVarying *>(i.get());
if (!v)
if (!i->is_varying())
continue;
auto& v = static_cast<ShaderInputVarying&>(*i);
/* There are shaders that miss an input ...*/
if (m_ldspos.size() <= static_cast<unsigned>(v->location()))
m_ldspos.resize(v->location() + 1);
if (m_ldspos.size() <= static_cast<unsigned>(v.location()))
m_ldspos.resize(v.location() + 1);
}
std::fill(m_ldspos.begin(), m_ldspos.end(), -1);
for (auto& i : m_inputs) {
ShaderInputVarying *v = dynamic_cast<ShaderInputVarying *>(i.get());
if (!v)
if (!i->is_varying())
continue;
if (m_ldspos[v->location()] < 0) {
auto& v = static_cast<ShaderInputVarying&>(*i);
if (m_ldspos[v.location()] < 0) {
++m_lds_pos;
m_ldspos[v->location()] = m_lds_pos;
m_ldspos[v.location()] = m_lds_pos;
}
v->set_lds_pos(m_lds_pos);
v.set_lds_pos(m_lds_pos);
}
++m_lds_pos;
}
@ -355,9 +365,12 @@ ShaderInput& ShaderIO::input(size_t k)
ShaderInput& ShaderIO::input(size_t driver_loc, int frac)
{
for (auto& i: m_inputs) {
auto v = dynamic_cast<ShaderInputVarying*>(i.get());
if (v && v->location() == driver_loc && v->location_frac() == frac)
return *v;
if (!i->is_varying())
continue;
auto& v = static_cast<ShaderInputVarying&>(*i);
if (v.location() == driver_loc && v.location_frac() == frac)
return v;
}
return input(driver_loc);
}

View File

@ -55,6 +55,8 @@ public:
virtual int lds_pos() const;
void set_uses_interpolate_at_centroid();
virtual bool is_varying() const;
private:
virtual void set_specific_ioinfo(r600_shader_io& io) const;
@ -93,6 +95,8 @@ public:
size_t location() const {return m_driver_location;}
int location_frac() const {return m_location_frac;}
bool is_varying() const override;
private:
void evaluate_spi_sid();