r600g: cleanup r600_resource_texture in favor of radeon_surface
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362a25aac5
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773ff5705f
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@ -523,7 +523,7 @@ void evergreen_set_tex_resource(
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depth = view->base.texture->depth0;
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pitch = align(tmp->surface.level[0].nblk_x *
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util_format_get_blockwidth(tmp->real_format), 8);
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util_format_get_blockwidth(tmp->resource.b.b.format), 8);
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array_mode = tmp->array_mode[0];
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tile_type = tmp->tile_type;
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@ -540,8 +540,8 @@ void evergreen_set_tex_resource(
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evergreen_emit_raw_value(res, (S_030004_TEX_HEIGHT(height - 1) |
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S_030004_TEX_DEPTH(depth - 1) |
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S_030004_ARRAY_MODE(array_mode)));
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evergreen_emit_raw_value(res, tmp->offset[0] >> 8);
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evergreen_emit_raw_value(res, tmp->offset[0] >> 8);
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evergreen_emit_raw_value(res, tmp->surface.level[0].offset >> 8);
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evergreen_emit_raw_value(res, tmp->surface.level[0].offset >> 8);
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evergreen_emit_raw_value(res, (word4 |
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S_030010_SRF_MODE_ALL(V_030010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
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S_030010_ENDIAN_SWAP(endian) |
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@ -558,7 +558,9 @@ void evergreen_set_tex_resource(
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res->usage = RADEON_USAGE_READ;
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res->coher_bo_size = tmp->offset[0] + util_format_get_blockwidth(tmp->real_format)*view->base.texture->width0*height*depth;
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res->coher_bo_size = tmp->surface.level[0].offset +
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util_format_get_blockwidth(tmp->resource.b.b.format) *
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view->base.texture->width0*height*depth;
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r600_inval_texture_cache(pipe->ctx);
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@ -1090,11 +1090,11 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
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view->tex_resource_words[1] = (S_030004_TEX_HEIGHT(height - 1) |
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S_030004_TEX_DEPTH(depth - 1) |
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S_030004_ARRAY_MODE(array_mode));
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view->tex_resource_words[2] = (tmp->offset[0] + r600_resource_va(ctx->screen, texture)) >> 8;
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view->tex_resource_words[2] = (tmp->surface.level[0].offset + r600_resource_va(ctx->screen, texture)) >> 8;
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if (state->u.tex.last_level && texture->nr_samples <= 1) {
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view->tex_resource_words[3] = (tmp->offset[1] + r600_resource_va(ctx->screen, texture)) >> 8;
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view->tex_resource_words[3] = (tmp->surface.level[1].offset + r600_resource_va(ctx->screen, texture)) >> 8;
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} else {
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view->tex_resource_words[3] = (tmp->offset[0] + r600_resource_va(ctx->screen, texture)) >> 8;
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view->tex_resource_words[3] = (tmp->surface.level[0].offset + r600_resource_va(ctx->screen, texture)) >> 8;
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}
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view->tex_resource_words[4] = (word4 |
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S_030010_SRF_MODE_ALL(V_030010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
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@ -178,7 +178,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
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r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
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}
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surf_tmpl.format = texture->real_format;
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surf_tmpl.format = texture->resource.b.b.format;
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surf_tmpl.u.tex.level = level;
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surf_tmpl.u.tex.first_layer = layer;
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surf_tmpl.u.tex.last_layer = layer;
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@ -186,7 +186,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
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zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
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surf_tmpl.format = flushed_depth_texture->real_format;
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surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
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surf_tmpl.u.tex.level = level;
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surf_tmpl.u.tex.first_layer = layer;
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surf_tmpl.u.tex.last_layer = layer;
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@ -472,7 +472,7 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex,
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struct texture_orig_info *orig)
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{
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struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
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unsigned pixsize = util_format_get_blocksize(rtex->real_format);
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unsigned pixsize = util_format_get_blocksize(rtex->resource.b.b.format);
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int new_format;
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int new_height, new_width;
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@ -45,14 +45,6 @@ struct r600_resource_global {
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struct r600_resource_texture {
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struct r600_resource resource;
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/* If this resource is a depth-stencil buffer on evergreen, this contains
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* the depth part of the format. There is a separate stencil resource
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* for the stencil buffer below. */
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enum pipe_format real_format;
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unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
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unsigned pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS]; /* transfer */
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unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS];
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unsigned array_mode[PIPE_MAX_TEXTURE_LEVELS];
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unsigned pitch_override;
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unsigned size;
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@ -61,7 +61,8 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
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unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
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unsigned level, unsigned layer)
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{
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return rtex->offset[level] + layer * rtex->layer_size[level];
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return rtex->surface.level[level].offset +
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layer * rtex->surface.level[level].slice_size;
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}
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static int r600_init_surface(struct r600_screen *rscreen,
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@ -182,9 +183,6 @@ static int r600_setup_surface(struct pipe_screen *screen,
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}
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}
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for (i = 0; i <= ptex->last_level; i++) {
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rtex->offset[i] = rtex->surface.level[i].offset;
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rtex->layer_size[i] = rtex->surface.level[i].slice_size;
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rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes;
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switch (rtex->surface.level[i].mode) {
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case RADEON_SURF_MODE_LINEAR_ALIGNED:
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rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED;
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@ -223,10 +221,10 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
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surface->tile_split,
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surface->stencil_tile_split,
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surface->mtilea,
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rtex->pitch_in_bytes[0]);
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rtex->surface.level[0].pitch_bytes);
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return rscreen->ws->buffer_get_handle(resource->buf,
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rtex->pitch_in_bytes[0], whandle);
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rtex->surface.level[0].pitch_bytes, whandle);
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}
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static void r600_texture_destroy(struct pipe_screen *screen,
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@ -277,7 +275,6 @@ r600_texture_create_object(struct pipe_screen *screen,
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pipe_reference_init(&resource->b.b.reference, 1);
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resource->b.b.screen = screen;
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rtex->pitch_override = pitch_in_bytes_override;
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rtex->real_format = base->format;
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/* don't include stencil-only formats which we don't support for rendering */
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rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
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@ -519,7 +516,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
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box->z, box->z + box->depth - 1,
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0, 0);
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trans->transfer.stride = staging_depth->pitch_in_bytes[level];
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trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
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trans->offset = r600_texture_get_offset(staging_depth, level, box->z);
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trans->staging = (struct r600_resource*)staging_depth;
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return &trans->transfer;
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@ -555,7 +552,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
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}
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trans->transfer.stride =
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((struct r600_resource_texture *)trans->staging)->pitch_in_bytes[0];
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((struct r600_resource_texture *)trans->staging)->surface.level[0].pitch_bytes;
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if (usage & PIPE_TRANSFER_READ) {
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r600_copy_to_staging_texture(ctx, trans);
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/* Always referenced in the blit. */
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@ -563,8 +560,8 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
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}
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return &trans->transfer;
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}
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trans->transfer.stride = rtex->pitch_in_bytes[level];
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trans->transfer.layer_stride = rtex->layer_size[level];
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trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
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trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
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trans->offset = r600_texture_get_offset(rtex, level, box->z);
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return &trans->transfer;
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}
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