mesa: add KHR_no_error support for glCopyTex{ture}SubImage*D()

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Timothy Arceri 2017-06-26 12:38:24 +10:00
parent b480211058
commit 7719f52d5f
4 changed files with 115 additions and 6 deletions

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@ -446,7 +446,7 @@
<param name="data" type="const GLvoid *" />
</function>
<function name="CopyTextureSubImage1D">
<function name="CopyTextureSubImage1D" no_error="true">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@ -455,7 +455,7 @@
<param name="width" type="GLsizei" />
</function>
<function name="CopyTextureSubImage2D">
<function name="CopyTextureSubImage2D" no_error="true">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
@ -466,7 +466,7 @@
<param name="height" type="GLsizei" />
</function>
<function name="CopyTextureSubImage3D">
<function name="CopyTextureSubImage3D" no_error="true">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />

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@ -3277,7 +3277,7 @@
<glx rop="4120"/>
</function>
<function name="CopyTexSubImage1D">
<function name="CopyTexSubImage1D" no_error="true">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@ -3287,7 +3287,7 @@
<glx rop="4121"/>
</function>
<function name="CopyTexSubImage2D" es1="1.0" es2="2.0">
<function name="CopyTexSubImage2D" es1="1.0" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@ -4041,7 +4041,7 @@
<glx rop="4115" large="true"/>
</function>
<function name="CopyTexSubImage3D" es2="3.0">
<function name="CopyTexSubImage3D" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>

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@ -4141,6 +4141,87 @@ _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
yoffset, zoffset, x, y, width, height, self);
}
void GLAPIENTRY
_mesa_CopyTexSubImage1D_no_error(GLenum target, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target);
copy_texture_sub_image_no_error(ctx, 1, texObj, target, level, xoffset, 0, 0,
x, y, width, 1);
}
void GLAPIENTRY
_mesa_CopyTexSubImage2D_no_error(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y, GLsizei width,
GLsizei height)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target);
copy_texture_sub_image_no_error(ctx, 2, texObj, target, level, xoffset,
yoffset, 0, x, y, width, height);
}
void GLAPIENTRY
_mesa_CopyTexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x, GLint y,
GLsizei width, GLsizei height)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target);
copy_texture_sub_image_no_error(ctx, 3, texObj, target, level, xoffset,
yoffset, zoffset, x, y, width, height);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture);
copy_texture_sub_image_no_error(ctx, 1, texObj, texObj->Target, level,
xoffset, 0, 0, x, y, width, 1);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y,
GLsizei width, GLsizei height)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture);
copy_texture_sub_image_no_error(ctx, 2, texObj, texObj->Target, level,
xoffset, yoffset, 0, x, y, width, height);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x,
GLint y, GLsizei width, GLsizei height)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture);
if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
/* Act like CopyTexSubImage2D */
copy_texture_sub_image_no_error(ctx, 2, texObj,
GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset,
level, xoffset, yoffset, 0, x, y, width,
height);
}
else
copy_texture_sub_image_no_error(ctx, 3, texObj, texObj->Target, level,
xoffset, yoffset, zoffset, x, y, width,
height);
}
static bool
check_clear_tex_image(struct gl_context *ctx,
const char *function,

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@ -383,6 +383,34 @@ _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
GLint x, GLint y,
GLsizei width, GLsizei height);
extern void GLAPIENTRY
_mesa_CopyTexSubImage1D_no_error(GLenum target, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width );
extern void GLAPIENTRY
_mesa_CopyTexSubImage2D_no_error(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y, GLsizei width,
GLsizei height);
extern void GLAPIENTRY
_mesa_CopyTexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x, GLint y,
GLsizei width, GLsizei height);
extern void GLAPIENTRY
_mesa_CopyTextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width);
extern void GLAPIENTRY
_mesa_CopyTextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y,
GLsizei width, GLsizei height);
extern void GLAPIENTRY
_mesa_CopyTextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x,
GLint y, GLsizei width, GLsizei height);
extern void GLAPIENTRY
_mesa_ClearTexSubImage( GLuint texture, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,