tu: Use an input for the layer when lowering input attachments
Also remove a hack that's no longer needed. This should fix input attachments with layered rendering. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5719>
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@ -354,13 +354,6 @@ lower_intrinsic(nir_builder *b, nir_intrinsic_instr *instr,
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const struct tu_pipeline_layout *layout)
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{
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switch (instr->intrinsic) {
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case nir_intrinsic_load_layer_id:
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/* TODO: remove this when layered rendering is implemented */
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nir_ssa_def_rewrite_uses(&instr->dest.ssa,
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nir_src_for_ssa(nir_imm_int(b, 0)));
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nir_instr_remove(&instr->instr);
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return true;
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case nir_intrinsic_load_push_constant:
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lower_load_push_constant(b, instr, shader);
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return true;
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@ -774,7 +767,7 @@ tu_shader_create(struct tu_device *dev,
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NIR_PASS_V(nir, nir_lower_input_attachments,
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&(nir_input_attachment_options) {
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.use_fragcoord_sysval = true,
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.use_layer_id_sysval = true,
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.use_layer_id_sysval = false,
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});
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}
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