st/mesa: use roundf instead of floorf for lod-bias rounding

There's no good reason not to use a symmetric rounding mode here. This
fixes the following GL CTS case for me:

GTF-GL33.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_all

Fixes: 132b69c4ed ("st/mesa: round lod_bias to a multiple of 1/256")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6892>
This commit is contained in:
Erik Faye-Lund 2020-09-28 16:11:38 +02:00 committed by Marge Bot
parent 8f24a14175
commit 7685c37bf4
1 changed files with 1 additions and 1 deletions

View File

@ -132,7 +132,7 @@ st_convert_sampler(const struct st_context *st,
* levels.
*/
sampler->lod_bias = CLAMP(sampler->lod_bias, -16, 16);
sampler->lod_bias = floorf(sampler->lod_bias * 256) / 256;
sampler->lod_bias = roundf(sampler->lod_bias * 256) / 256;
sampler->min_lod = MAX2(msamp->MinLod, 0.0f);
sampler->max_lod = msamp->MaxLod;