docs: update relnotes-8.1 and GL3 status
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@ -80,7 +80,7 @@ GL_ARB_sampler_objects DONE (i965, r300, r600)
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GL_ARB_shader_bit_encoding DONE
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GL_ARB_texture_rgb10_a2ui DONE (r600)
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GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
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GL_ARB_timer_query ~60% done (the EXT variant)
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GL_ARB_timer_query DONE
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GL_ARB_instanced_arrays DONE (i965, r300, r600)
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GL_ARB_vertex_type_2_10_10_10_rev DONE (r600)
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@ -91,6 +91,7 @@ GLSL 4.0 not started
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GL_ARB_texture_query_lod not started
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GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe)
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GL_ARB_draw_indirect not started
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GL_ARB_gpu_shader5 not started
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GL_ARB_gpu_shader_fp64 not started
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GL_ARB_sample_shading not started
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GL_ARB_shader_subroutine not started
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@ -114,6 +115,7 @@ GL_ARB_viewport_array not started
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GL 4.2:
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GLSL 4.2 not started
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GL_ARB_texture_compression_bptc not started
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GL_ARB_compressed_texture_pixel_storage not started
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@ -36,6 +36,7 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_blend_func_extended</li>
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<li>GL_ARB_debug_output</li>
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<li>GL_ARB_shader_bit_encoding</li>
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<li>GL_ARB_timer_query</li>
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<li>GL_EXT_unpack_subimage for ES 2.0</li>
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<li>GL_EXT_read_format_bgra for ES 1.1 and 2.0</li>
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<li>GL_EXT_texture_rg for ES 2.x</li>
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