radeonsi/nir: enable nir_opt_move_discards_to_top pass
Since it affects discards and demotes, this commit also moves the usage of nir_lower_discard_or_demote ealier. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10522>
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@ -595,6 +595,9 @@ void si_nir_opts(struct si_screen *sscreen, struct nir_shader *nir, bool first)
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NIR_PASS(progress, nir, nir_opt_loop_unroll, 0);
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}
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if (nir->info.stage == MESA_SHADER_FRAGMENT)
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NIR_PASS_V(nir, nir_opt_move_discards_to_top);
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if (sscreen->options.fp16)
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NIR_PASS(progress, nir, nir_opt_vectorize, NULL, NULL);
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} while (progress);
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@ -822,6 +825,9 @@ static void si_lower_nir(struct si_screen *sscreen, struct nir_shader *nir)
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};
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NIR_PASS_V(nir, nir_lower_subgroups, &subgroups_options);
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NIR_PASS_V(nir, nir_lower_discard_or_demote,
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sscreen->debug_flags & DBG(FS_CORRECT_DERIVS_AFTER_KILL));
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/* Lower load constants to scalar and then clean up the mess */
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NIR_PASS_V(nir, nir_lower_load_const_to_scalar);
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NIR_PASS_V(nir, nir_lower_var_copies);
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@ -883,9 +889,6 @@ static void si_lower_nir(struct si_screen *sscreen, struct nir_shader *nir)
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si_late_optimize_16bit_samplers(sscreen, nir);
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NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
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NIR_PASS_V(nir, nir_lower_discard_or_demote,
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sscreen->debug_flags & DBG(FS_CORRECT_DERIVS_AFTER_KILL));
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}
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void si_finalize_nir(struct pipe_screen *screen, void *nirptr, bool optimize)
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