llvmpipe: Eliminate color buffer swizzling.

Now dead code.

Also had to remove the show_tiles/show_subtiles because now the color
buffers are always stored in their native format, so there is no longer
an easy way to paint the tile sizes.

Depth-stencil buffers are still swizzled.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
José Fonseca 2012-11-28 20:14:17 +00:00
parent 6916387e53
commit 75da95c50a
17 changed files with 28 additions and 1332 deletions

View File

@ -9,25 +9,6 @@ if not env['llvm']:
env = env.Clone()
env.Append(CPPPATH = ['.'])
env.CodeGenerate(
target = 'lp_tile_soa.c',
script = 'lp_tile_soa.py',
source = ['#src/gallium/auxiliary/util/u_format.csv'],
command = python_cmd + ' $SCRIPT $SOURCE > $TARGET'
)
# XXX: Our dependency scanner only finds depended modules in relative dirs.
env.Depends('lp_tile_soa.c', [
'#src/gallium/auxiliary/util/u_format_parse.py',
'#src/gallium/auxiliary/util/u_format_pack.py',
])
lp_tile_soa_os = env.SharedObject('lp_tile_soa.c')
llvmpipe = env.ConvenienceLibrary(
target = 'llvmpipe',
source = [
@ -74,7 +55,6 @@ llvmpipe = env.ConvenienceLibrary(
'lp_tex_sample.c',
'lp_texture.c',
'lp_tile_image.c',
lp_tile_soa_os,
])
env.Alias('llvmpipe', llvmpipe)

View File

@ -43,8 +43,6 @@ st_print_current(void);
#define DEBUG_RAST 0x20
#define DEBUG_QUERY 0x40
#define DEBUG_SCREEN 0x80
#define DEBUG_SHOW_TILES 0x200
#define DEBUG_SHOW_SUBTILES 0x400
#define DEBUG_COUNTERS 0x800
#define DEBUG_SCENE 0x1000
#define DEBUG_FENCE 0x2000

View File

@ -39,7 +39,6 @@
#include "lp_query.h"
#include "lp_rast.h"
#include "lp_rast_priv.h"
#include "lp_tile_soa.h"
#include "gallivm/lp_bld_debug.h"
#include "lp_scene.h"
#include "lp_tex_sample.h"
@ -76,12 +75,6 @@ lp_rast_end( struct lp_rasterizer *rast )
lp_scene_end_rasterization( rast->curr_scene );
rast->curr_scene = NULL;
#ifdef DEBUG
if (0)
debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n",
lp_tile_unswizzle_count, lp_tile_swizzle_count);
#endif
}
@ -154,7 +147,6 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
uint8_t clear_color[4];
unsigned i;
boolean gray;
for (i = 0; i < 4; ++i) {
clear_color[i] = float_to_ubyte(arg.clear_color[i]);
@ -166,57 +158,21 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
clear_color[2],
clear_color[3]);
gray =
clear_color[0] == clear_color[1] &&
clear_color[1] == clear_color[2] &&
clear_color[2] == clear_color[3];
for (i = 0; i < scene->fb.nr_cbufs; i++) {
if (scene->cbufs[i].unswizzled) {
const struct lp_scene *scene = task->scene;
union util_color uc;
const struct lp_scene *scene = task->scene;
union util_color uc;
util_pack_color(arg.clear_color,
scene->fb.cbufs[i]->format, &uc);
util_pack_color(arg.clear_color,
scene->fb.cbufs[i]->format, &uc);
util_fill_rect(scene->cbufs[i].map,
scene->fb.cbufs[i]->format,
scene->cbufs[i].stride,
task->x,
task->y,
TILE_SIZE,
TILE_SIZE,
&uc);
} else {
const unsigned chunk = TILE_SIZE / 4;
uint8_t *ptr;
unsigned j;
ptr = lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
if (gray) {
/* clear to grayscale value {x, x, x, x} */
memset(ptr, clear_color[0], TILE_SIZE * TILE_SIZE * 4);
} else {
/* Non-gray color.
* Note: if the swizzled tile layout changes (see TILE_PIXEL) this code
* will need to change. It'll be pretty obvious when clearing no longer
* works.
*/
for (j = 0; j < 4 * TILE_SIZE; j++) {
memset(ptr, clear_color[0], chunk);
ptr += chunk;
memset(ptr, clear_color[1], chunk);
ptr += chunk;
memset(ptr, clear_color[2], chunk);
ptr += chunk;
memset(ptr, clear_color[3], chunk);
ptr += chunk;
}
}
}
util_fill_rect(scene->cbufs[i].map,
scene->fb.cbufs[i]->format,
scene->cbufs[i].stride,
task->x,
task->y,
TILE_SIZE,
TILE_SIZE,
&uc);
}
LP_COUNT(nr_color_tile_clear);
@ -313,40 +269,6 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
/**
* Convert the color tile from tiled to linear layout.
* This is generally only done when we're flushing the scene just prior to
* SwapBuffers. If we didn't do this here, we'd have to convert the entire
* tiled color buffer to linear layout in the llvmpipe_texture_unmap()
* function. It's better to do it here to take advantage of
* threading/parallelism.
* This is a bin command which is stored in all bins.
*/
static void
lp_rast_store_linear_color( struct lp_rasterizer_task *task )
{
const struct lp_scene *scene = task->scene;
unsigned buf;
for (buf = 0; buf < scene->fb.nr_cbufs; buf++) {
struct pipe_surface *cbuf = scene->fb.cbufs[buf];
const unsigned layer = cbuf->u.tex.first_layer;
const unsigned level = cbuf->u.tex.level;
struct llvmpipe_resource *lpt = llvmpipe_resource(cbuf->texture);
if (scene->cbufs[buf].unswizzled || !task->color_tiles[buf])
continue;
llvmpipe_unswizzle_cbuf_tile(lpt,
layer,
level,
task->x, task->y,
task->color_tiles[buf]);
}
}
/**
* Run the shader on all blocks in a tile. This is used when a tile is
* completely contained inside a triangle.
@ -389,11 +311,7 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
for (i = 0; i < scene->fb.nr_cbufs; i++){
stride[i] = scene->cbufs[i].stride;
if (scene->cbufs[i].unswizzled) {
color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, tile_x + x, tile_y + y);
} else {
color[i] = lp_rast_get_color_block_pointer(task, i, tile_x + x, tile_y + y);
}
color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, tile_x + x, tile_y + y);
}
/* depth buffer */
@ -427,9 +345,6 @@ static void
lp_rast_shade_tile_opaque(struct lp_rasterizer_task *task,
const union lp_rast_cmd_arg arg)
{
const struct lp_scene *scene = task->scene;
unsigned i;
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
assert(task->state);
@ -437,13 +352,6 @@ lp_rast_shade_tile_opaque(struct lp_rasterizer_task *task,
return;
}
/* this will prevent converting the layout from tiled to linear */
for (i = 0; i < scene->fb.nr_cbufs; i++) {
if (!scene->cbufs[i].unswizzled) {
(void)lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
}
}
lp_rast_shade_tile(task, arg);
}
@ -483,11 +391,7 @@ lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
for (i = 0; i < scene->fb.nr_cbufs; i++) {
stride[i] = scene->cbufs[i].stride;
if (scene->cbufs[i].unswizzled) {
color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, x, y);
} else {
color[i] = lp_rast_get_color_block_pointer(task, i, x, y);
}
color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, x, y);
}
/* depth buffer */
@ -557,86 +461,12 @@ lp_rast_set_state(struct lp_rasterizer_task *task,
/**
* Set top row and left column of the tile's pixels to white. For debugging.
*/
static void
outline_tile(uint8_t *tile)
{
const uint8_t val = 0xff;
unsigned i;
for (i = 0; i < TILE_SIZE; i++) {
TILE_PIXEL(tile, i, 0, 0) = val;
TILE_PIXEL(tile, i, 0, 1) = val;
TILE_PIXEL(tile, i, 0, 2) = val;
TILE_PIXEL(tile, i, 0, 3) = val;
TILE_PIXEL(tile, 0, i, 0) = val;
TILE_PIXEL(tile, 0, i, 1) = val;
TILE_PIXEL(tile, 0, i, 2) = val;
TILE_PIXEL(tile, 0, i, 3) = val;
}
}
/**
* Draw grid of gray lines at 16-pixel intervals across the tile to
* show the sub-tile boundaries. For debugging.
*/
static void
outline_subtiles(uint8_t *tile)
{
const uint8_t val = 0x80;
const unsigned step = 16;
unsigned i, j;
for (i = 0; i < TILE_SIZE; i += step) {
for (j = 0; j < TILE_SIZE; j++) {
TILE_PIXEL(tile, i, j, 0) = val;
TILE_PIXEL(tile, i, j, 1) = val;
TILE_PIXEL(tile, i, j, 2) = val;
TILE_PIXEL(tile, i, j, 3) = val;
TILE_PIXEL(tile, j, i, 0) = val;
TILE_PIXEL(tile, j, i, 1) = val;
TILE_PIXEL(tile, j, i, 2) = val;
TILE_PIXEL(tile, j, i, 3) = val;
}
}
outline_tile(tile);
}
/**
* Called when we're done writing to a color tile.
*/
static void
lp_rast_tile_end(struct lp_rasterizer_task *task)
{
#ifdef DEBUG
if (LP_DEBUG & (DEBUG_SHOW_SUBTILES | DEBUG_SHOW_TILES)) {
const struct lp_scene *scene = task->scene;
unsigned buf;
for (buf = 0; buf < scene->fb.nr_cbufs; buf++) {
uint8_t *color = lp_rast_get_color_block_pointer(task, buf,
task->x, task->y);
if (LP_DEBUG & DEBUG_SHOW_SUBTILES)
outline_subtiles(color);
else if (LP_DEBUG & DEBUG_SHOW_TILES)
outline_tile(color);
}
}
#else
(void) outline_subtiles;
#endif
lp_rast_store_linear_color(task);
if (task->query) {
union lp_rast_cmd_arg dummy = {0};
lp_rast_end_query(task, dummy);

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@ -36,7 +36,7 @@
#include "lp_scene.h"
#include "lp_state.h"
#include "lp_texture.h"
#include "lp_tile_soa.h"
#include "lp_tile_image.h"
#include "lp_limits.h"
@ -175,42 +175,6 @@ lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
}
/**
* Get pointer to the swizzled color tile
*/
static INLINE uint8_t *
lp_rast_get_color_tile_pointer(struct lp_rasterizer_task *task,
unsigned buf, enum lp_texture_usage usage)
{
const struct lp_scene *scene = task->scene;
assert(task->x < scene->tiles_x * TILE_SIZE);
assert(task->y < scene->tiles_y * TILE_SIZE);
assert(task->x % TILE_SIZE == 0);
assert(task->y % TILE_SIZE == 0);
assert(buf < scene->fb.nr_cbufs);
assert(scene->cbufs[buf].unswizzled == 0);
if (!task->color_tiles[buf]) {
struct pipe_surface *cbuf = scene->fb.cbufs[buf];
struct llvmpipe_resource *lpt;
assert(cbuf);
lpt = llvmpipe_resource(cbuf->texture);
task->color_tiles[buf] = lp_swizzled_cbuf[task->thread_index][buf];
if (usage != LP_TEX_USAGE_WRITE_ALL) {
llvmpipe_swizzle_cbuf_tile(lpt,
cbuf->u.tex.first_layer,
cbuf->u.tex.level,
task->x, task->y,
task->color_tiles[buf]);
}
}
return task->color_tiles[buf];
}
/**
* Get pointer to the unswizzled color tile
*/
@ -226,7 +190,6 @@ lp_rast_get_unswizzled_color_tile_pointer(struct lp_rasterizer_task *task,
assert(task->x % TILE_SIZE == 0);
assert(task->y % TILE_SIZE == 0);
assert(buf < scene->fb.nr_cbufs);
assert(scene->cbufs[buf].unswizzled);
if (!task->color_tiles[buf]) {
struct pipe_surface *cbuf = scene->fb.cbufs[buf];
@ -240,41 +203,6 @@ lp_rast_get_unswizzled_color_tile_pointer(struct lp_rasterizer_task *task,
}
/**
* Get the pointer to a 4x4 color block (within a 64x64 tile).
* We'll map the color buffer on demand here.
* Note that this may be called even when there's no color buffers - return
* NULL in that case.
* \param x, y location of 4x4 block in window coords
*/
static INLINE uint8_t *
lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task,
unsigned buf, unsigned x, unsigned y)
{
unsigned px, py, pixel_offset;
uint8_t *color;
assert(x < task->scene->tiles_x * TILE_SIZE);
assert(y < task->scene->tiles_y * TILE_SIZE);
assert((x % TILE_VECTOR_WIDTH) == 0);
assert((y % TILE_VECTOR_HEIGHT) == 0);
assert(buf < task->scene->fb.nr_cbufs);
assert(task->scene->cbufs[buf].unswizzled == 0);
color = lp_rast_get_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE);
assert(color);
px = x % TILE_SIZE;
py = y % TILE_SIZE;
pixel_offset = tile_pixel_offset(px, py, 0);
color = color + pixel_offset;
assert(lp_check_alignment(color, 16));
return color;
}
/**
* Get the pointer to an unswizzled 4x4 color block (within an unswizzled 64x64 tile).
* \param x, y location of 4x4 block in window coords
@ -291,7 +219,6 @@ lp_rast_get_unswizzled_color_block_pointer(struct lp_rasterizer_task *task,
assert((x % TILE_VECTOR_WIDTH) == 0);
assert((y % TILE_VECTOR_HEIGHT) == 0);
assert(buf < task->scene->fb.nr_cbufs);
assert(task->scene->cbufs[buf].unswizzled);
format_bytes = util_format_description(task->scene->fb.cbufs[buf]->format)->block.bits / 8;
@ -332,11 +259,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
for (i = 0; i < scene->fb.nr_cbufs; i++) {
stride[i] = scene->cbufs[i].stride;
if (scene->cbufs[i].unswizzled) {
color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, x, y);
} else {
color[i] = lp_rast_get_color_block_pointer(task, i, x, y);
}
color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, x, y);
}
depth = lp_rast_get_depth_block_pointer(task, x, y);

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@ -34,7 +34,6 @@
#include "lp_debug.h"
#include "lp_perf.h"
#include "lp_rast_priv.h"
#include "lp_tile_soa.h"

View File

@ -150,8 +150,6 @@ lp_scene_begin_rasterization(struct lp_scene *scene)
cbuf->u.tex.first_layer,
LP_TEX_USAGE_READ_WRITE,
LP_TEX_LAYOUT_LINEAR);
scene->cbufs[i].unswizzled = llvmpipe_is_format_unswizzled(cbuf->format);
}
if (fb->zsbuf) {

View File

@ -36,7 +36,6 @@
#define LP_SCENE_H
#include "os/os_thread.h"
#include "lp_tile_soa.h"
#include "lp_rast.h"
#include "lp_debug.h"
@ -137,7 +136,6 @@ struct lp_scene {
uint8_t *map;
unsigned stride;
unsigned blocksize;
unsigned unswizzled;
} zsbuf, cbufs[PIPE_MAX_COLOR_BUFS];
/** the framebuffer to render the scene into */

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@ -60,8 +60,6 @@ static const struct debug_named_value lp_debug_flags[] = {
{ "rast", DEBUG_RAST, NULL },
{ "query", DEBUG_QUERY, NULL },
{ "screen", DEBUG_SCREEN, NULL },
{ "show_tiles", DEBUG_SHOW_TILES, NULL },
{ "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
{ "counters", DEBUG_COUNTERS, NULL },
{ "scene", DEBUG_SCENE, NULL },
{ "fence", DEBUG_FENCE, NULL },

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@ -37,7 +37,6 @@
#include "lp_setup.h"
#include "lp_rast.h"
#include "lp_tile_soa.h" /* for TILE_SIZE */
#include "lp_scene.h"
#include "lp_bld_interp.h" /* for struct lp_shader_input */

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@ -685,76 +685,6 @@ generate_fs_loop(struct gallivm_state *gallivm,
}
/**
* Generate color blending and color output.
* \param rt the render target index (to index blend, colormask state)
* \param type the pixel color type
* \param context_ptr pointer to the runtime JIT context
* \param mask execution mask (active fragment/pixel mask)
* \param src colors from the fragment shader
* \param dst_ptr the destination color buffer pointer
*/
static void
generate_blend(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
unsigned rt,
LLVMBuilderRef builder,
struct lp_type type,
LLVMValueRef context_ptr,
LLVMValueRef mask,
LLVMValueRef *src,
LLVMValueRef dst_ptr,
boolean do_branch)
{
struct lp_build_context bld;
struct lp_build_mask_context mask_ctx;
LLVMTypeRef vec_type;
LLVMValueRef const_ptr;
LLVMValueRef con[4];
LLVMValueRef dst[4];
LLVMValueRef res[4];
unsigned chan;
lp_build_context_init(&bld, gallivm, type);
lp_build_mask_begin(&mask_ctx, gallivm, type, mask);
if (do_branch)
lp_build_mask_check(&mask_ctx);
vec_type = lp_build_vec_type(gallivm, type);
const_ptr = lp_jit_context_u8_blend_color(gallivm, context_ptr);
const_ptr = LLVMBuildBitCast(builder, const_ptr,
LLVMPointerType(vec_type, 0), "");
/* load constant blend color and colors from the dest color buffer */
for(chan = 0; chan < 4; ++chan) {
LLVMValueRef index = lp_build_const_int32(gallivm, chan);
con[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, const_ptr, &index, 1, ""), "");
dst[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dst_ptr, &index, 1, ""), "");
lp_build_name(con[chan], "con.%c", "rgba"[chan]);
lp_build_name(dst[chan], "dst.%c", "rgba"[chan]);
}
/* do blend */
lp_build_blend_soa(gallivm, blend, type, rt, src, dst, con, res);
/* store results to color buffer */
for(chan = 0; chan < 4; ++chan) {
if(blend->rt[rt].colormask & (1 << chan)) {
LLVMValueRef index = lp_build_const_int32(gallivm, chan);
lp_build_name(res[chan], "res.%c", "rgba"[chan]);
res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]);
LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, ""));
}
}
lp_build_mask_end(&mask_ctx);
}
/**
* This function will reorder pixels from the fragment shader SoA to memory layout AoS
*
@ -1800,7 +1730,6 @@ generate_fragment(struct llvmpipe_context *lp,
struct lp_build_interp_soa_context interp;
LLVMValueRef fs_mask[16 / 4];
LLVMValueRef fs_out_color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS][16 / 4];
LLVMValueRef blend_mask;
LLVMValueRef function;
LLVMValueRef facing;
const struct util_format_description *zs_format_desc;
@ -2058,8 +1987,8 @@ generate_fragment(struct llvmpipe_context *lp,
*/
for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) {
LLVMValueRef color_ptr;
LLVMValueRef stride;
LLVMValueRef index = lp_build_const_int32(gallivm, cbuf);
LLVMValueRef blend_in_color[TGSI_NUM_CHANNELS];
unsigned rt = key->blend.independent_blend_enable ? cbuf : 0;
boolean do_branch = ((key->depth.enabled
@ -2073,53 +2002,13 @@ generate_fragment(struct llvmpipe_context *lp,
lp_build_name(color_ptr, "color_ptr%d", cbuf);
if (variant->unswizzled_cbufs & (1 << cbuf)) {
LLVMValueRef stride = LLVMBuildLoad(builder,
LLVMBuildGEP(builder, stride_ptr, &index, 1, ""),
"");
stride = LLVMBuildLoad(builder,
LLVMBuildGEP(builder, stride_ptr, &index, 1, ""),
"");
generate_unswizzled_blend(gallivm, rt, variant, key->cbuf_format[cbuf],
num_fs, fs_type, fs_mask, fs_out_color[cbuf],
context_ptr, color_ptr, stride, partial_mask, do_branch);
} else {
/*
* Convert the fs's output color and mask to fit to the blending type.
*/
for(chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
LLVMValueRef fs_color_vals[LP_MAX_VECTOR_LENGTH];
for (i = 0; i < num_fs; i++) {
fs_color_vals[i] =
LLVMBuildLoad(builder, fs_out_color[cbuf][chan][i], "fs_color_vals");
}
lp_build_conv(gallivm, fs_type, blend_type,
fs_color_vals,
num_fs,
&blend_in_color[chan], 1);
lp_build_name(blend_in_color[chan], "color%d.%c", cbuf, "rgba"[chan]);
}
if (partial_mask || !variant->opaque) {
lp_build_conv_mask(gallivm, fs_type, blend_type,
fs_mask, num_fs,
&blend_mask, 1);
} else {
blend_mask = lp_build_const_int_vec(gallivm, blend_type, ~0);
}
generate_blend(gallivm,
&key->blend,
rt,
builder,
blend_type,
context_ptr,
blend_mask,
blend_in_color,
color_ptr,
do_branch);
}
generate_unswizzled_blend(gallivm, rt, variant, key->cbuf_format[cbuf],
num_fs, fs_type, fs_mask, fs_out_color[cbuf],
context_ptr, color_ptr, stride, partial_mask, do_branch);
}
LLVMBuildRetVoid(builder);
@ -2235,7 +2124,6 @@ generate_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader_variant *variant;
const struct util_format_description *cbuf0_format_desc;
boolean fullcolormask;
unsigned i;
variant = CALLOC_STRUCT(lp_fragment_shader_variant);
if(!variant)
@ -2273,10 +2161,6 @@ generate_variant(struct llvmpipe_context *lp,
!shader->info.base.uses_kill
? TRUE : FALSE;
for (i = 0; i < key->nr_cbufs; ++i) {
variant->unswizzled_cbufs |= llvmpipe_is_format_unswizzled(key->cbuf_format[i]) << i;
}
if ((LP_DEBUG & DEBUG_FS) || (gallivm_debug & GALLIVM_DEBUG_IR)) {
lp_debug_fs_variant(variant);
}

View File

@ -94,9 +94,6 @@ struct lp_fragment_shader_variant
lp_jit_frag_func jit_function[2];
/* Bitmask to say what cbufs are unswizzled */
unsigned unswizzled_cbufs;
/* Total number of LLVM instructions generated */
unsigned nr_instrs;

View File

@ -756,25 +756,6 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe,
return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
}
boolean
llvmpipe_is_format_unswizzled( enum pipe_format format )
{
const struct util_format_description *desc = util_format_description(format);
if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
(desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) ||
desc->block.width != 1 ||
desc->block.height != 1 ||
desc->is_mixed ||
(!desc->is_array && !desc->is_bitmask)) {
assert(0);
return FALSE;
}
return TRUE;
}
/**
* Returns the largest possible alignment for a format in llvmpipe
@ -1364,94 +1345,6 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
}
/**
* Get pointer to tiled data for rendering.
* \return pointer to the tiled data at the given tile position
*/
void
llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
uint8_t *tile)
{
struct llvmpipe_texture_image *linear_img = &lpr->linear_img;
const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
uint8_t *linear_image;
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
if (!linear_img->data) {
/* allocate memory for the linear image now */
alloc_image_data(lpr, LP_TEX_LAYOUT_LINEAR);
}
/* compute address of the slice/face of the image that contains the tile */
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
{
uint ii = x, jj = y;
uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
/* Note that lp_tiled_to_linear expects the tile parameter to
* point at the first tile in a whole-image sized array. In
* this code, we have only a single tile and have to do some
* pointer arithmetic to figure out where the "image" would have
* started.
*/
lp_tiled_to_linear(tile - byte_offset, linear_image,
x, y, TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
1); /* tiles per row */
}
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty,
LP_TEX_LAYOUT_LINEAR);
}
/**
* Get pointer to tiled data for rendering.
* \return pointer to the tiled data at the given tile position
*/
void
llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
uint8_t *tile)
{
uint8_t *linear_image;
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
/* compute address of the slice/face of the image that contains the tile */
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
if (linear_image) {
uint ii = x, jj = y;
uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
/* Note that lp_linear_to_tiled expects the tile parameter to
* point at the first tile in a whole-image sized array. In
* this code, we have only a single tile and have to do some
* pointer arithmetic to figure out where the "image" would have
* started.
*/
lp_linear_to_tiled(linear_image, tile - byte_offset,
x, y, TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
1); /* tiles per row */
}
}
/**
* Return size of resource in bytes
*/

View File

@ -224,18 +224,6 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
unsigned x, unsigned y);
void
llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
uint8_t *tile);
void
llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
uint8_t *tile);
extern void
llvmpipe_print_resources(void);
@ -256,9 +244,6 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe,
struct pipe_resource *presource,
unsigned level, int layer);
boolean
llvmpipe_is_format_unswizzled(enum pipe_format format);
unsigned
llvmpipe_get_format_alignment(enum pipe_format format);

View File

@ -34,7 +34,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "lp_tile_soa.h"
#include "lp_limits.h"
#include "lp_tile_image.h"
@ -189,27 +189,7 @@ lp_tiled_to_linear(const void *src, void *dst,
}
}
else {
/* color image */
const uint bpp = 4;
const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
const uint bytes_per_tile = tile_w * tile_h * bpp;
uint i, j;
assert(0);
for (j = 0; j < height; j += tile_h) {
for (i = 0; i < width; i += tile_w) {
uint ii = i + x, jj = j + y;
uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
uint byte_offset = tile_offset * bytes_per_tile;
const uint8_t *src_tile = (uint8_t *) src + byte_offset;
lp_tile_unswizzle_4ub(format,
src_tile,
dst, dst_stride,
ii, jj);
}
}
}
}
@ -281,26 +261,7 @@ lp_linear_to_tiled(const void *src, void *dst,
}
}
else {
const uint bpp = 4;
const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
const uint bytes_per_tile = tile_w * tile_h * bpp;
uint i, j;
assert(0);
for (j = 0; j < height; j += TILE_SIZE) {
for (i = 0; i < width; i += TILE_SIZE) {
uint ii = i + x, jj = j + y;
uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
uint byte_offset = tile_offset * bytes_per_tile;
uint8_t *dst_tile = (uint8_t *) dst + byte_offset;
lp_tile_swizzle_4ub(format,
dst_tile,
src, src_stride,
ii, jj);
}
}
}
}

View File

@ -29,6 +29,10 @@
#define LP_TILE_IMAGE_H
#define TILE_VECTOR_HEIGHT 4
#define TILE_VECTOR_WIDTH 4
void
lp_tiled_to_linear(const void *src, void *dst,
unsigned x, unsigned y,

View File

@ -1,97 +0,0 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef LP_TILE_SOA_H
#define LP_TILE_SOA_H
#include "pipe/p_compiler.h"
#include "tgsi/tgsi_exec.h" /* for TGSI_NUM_CHANNELS */
#include "lp_limits.h"
#ifdef __cplusplus
extern "C" {
#endif
struct pipe_transfer;
#define TILE_VECTOR_HEIGHT 4
#define TILE_VECTOR_WIDTH 4
extern const unsigned char
tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH];
#define TILE_C_STRIDE (TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH) //16
#define TILE_X_STRIDE (TGSI_NUM_CHANNELS * TILE_C_STRIDE) //64
#define TILE_Y_STRIDE (TILE_VECTOR_HEIGHT * TILE_SIZE * TGSI_NUM_CHANNELS) //1024
#ifdef DEBUG
extern unsigned lp_tile_unswizzle_count;
extern unsigned lp_tile_swizzle_count;
#endif
/**
* Return offset of the given pixel (and color channel) from the start
* of a tile, in bytes.
*/
static INLINE unsigned
tile_pixel_offset(unsigned x, unsigned y, unsigned c)
{
unsigned ix = (x / TILE_VECTOR_WIDTH) * TILE_X_STRIDE;
unsigned iy = (y / TILE_VECTOR_HEIGHT) * TILE_Y_STRIDE;
unsigned offset = iy + ix + c * TILE_C_STRIDE +
tile_offset[y % TILE_VECTOR_HEIGHT][x % TILE_VECTOR_WIDTH];
return offset;
}
#define TILE_PIXEL(_p, _x, _y, _c) ((_p)[tile_pixel_offset(_x, _y, _c)])
void
lp_tile_swizzle_4ub(enum pipe_format format,
uint8_t *dst,
const void *src, unsigned src_stride,
unsigned x, unsigned y);
void
lp_tile_unswizzle_4ub(enum pipe_format format,
const uint8_t *src,
void *dst, unsigned dst_stride,
unsigned x, unsigned y);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,654 +0,0 @@
#!/usr/bin/env python
CopyRight = '''
/**************************************************************************
*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* Pixel format accessor functions.
*
* @author Jose Fonseca <jfonseca@vmware.com>
*/
'''
import sys
import os.path
sys.path.insert(0, os.path.join(os.path.dirname(sys.argv[0]), '../../auxiliary/util'))
from u_format_pack import *
def is_format_supported(format):
'''Determines whether we actually have the plumbing necessary to generate the
to read/write to/from this format.'''
# FIXME: Ideally we would support any format combination here.
if format.name == 'PIPE_FORMAT_R11G11B10_FLOAT':
return True;
if format.name == 'PIPE_FORMAT_R9G9B9E5_FLOAT':
return True;
if format.layout != PLAIN:
return False
for i in range(4):
channel = format.channels[i]
if channel.type not in (VOID, UNSIGNED, SIGNED, FLOAT):
return False
if channel.type == FLOAT and channel.size not in (16, 32 ,64):
return False
if format.colorspace not in ('rgb', 'srgb'):
return False
return True
def generate_format_read(format, dst_channel, dst_native_type, dst_suffix):
'''Generate the function to read pixels from a particular format'''
name = format.short_name()
src_native_type = native_type(format)
print 'static void'
print 'lp_tile_%s_swizzle_%s(%s * restrict dst, const uint8_t * restrict src, unsigned src_stride, unsigned x0, unsigned y0)' % (name, dst_suffix, dst_native_type)
print '{'
print ' unsigned x, y;'
print ' const uint8_t *src_row = src + y0*src_stride;'
print ' for (y = 0; y < TILE_SIZE; ++y) {'
print ' const %s *src_pixel = (const %s *)(src_row + x0*%u);' % (src_native_type, src_native_type, format.stride())
print ' for (x = 0; x < TILE_SIZE; ++x) {'
names = ['']*4
if format.colorspace in ('rgb', 'srgb'):
for i in range(4):
swizzle = format.swizzles[i]
if swizzle < 4:
names[swizzle] += 'rgba'[i]
elif format.colorspace == 'zs':
swizzle = format.swizzles[0]
if swizzle < 4:
names[swizzle] = 'z'
else:
assert False
else:
assert False
if format.name == 'PIPE_FORMAT_R11G11B10_FLOAT':
print ' float tmp[3];'
print ' uint8_t r, g, b;'
print ' r11g11b10f_to_float3(*src_pixel++, tmp);'
for i in range(3):
print ' %s = tmp[%d] * 0xff;' % (names[i], i)
elif format.name == 'PIPE_FORMAT_R9G9B9E5_FLOAT':
print ' float tmp[3];'
print ' uint8_t r, g, b;'
print ' rgb9e5_to_float3(*src_pixel++, tmp);'
for i in range(3):
print ' %s = tmp[%d] * 0xff;' % (names[i], i)
elif format.layout == PLAIN:
if not format.is_array():
print ' %s pixel = *src_pixel++;' % src_native_type
shift = 0;
for i in range(4):
src_channel = format.channels[i]
width = src_channel.size
if names[i]:
value = 'pixel'
mask = (1 << width) - 1
if shift:
value = '(%s >> %u)' % (value, shift)
if shift + width < format.block_size():
value = '(%s & 0x%x)' % (value, mask)
value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
print ' %s %s = %s;' % (dst_native_type, names[i], value)
shift += width
else:
for i in range(4):
if names[i]:
print ' %s %s;' % (dst_native_type, names[i])
for i in range(4):
src_channel = format.channels[i]
if names[i]:
value = '(*src_pixel++)'
value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
print ' %s = %s;' % (names[i], value)
elif src_channel.size:
print ' ++src_pixel;'
else:
assert False
for i in range(4):
if format.colorspace in ('rgb', 'srgb'):
swizzle = format.swizzles[i]
if swizzle < 4:
value = names[swizzle]
elif swizzle == SWIZZLE_0:
value = '0'
elif swizzle == SWIZZLE_1:
value = get_one(dst_channel)
else:
assert False
elif format.colorspace == 'zs':
if i < 3:
value = 'z'
else:
value = get_one(dst_channel)
else:
assert False
print ' TILE_PIXEL(dst, x, y, %u) = %s; /* %s */' % (i, value, 'rgba'[i])
print ' }'
print ' src_row += src_stride;'
print ' }'
print '}'
print
def pack_rgba(format, src_channel, r, g, b, a):
"""Return an expression for packing r, g, b, a into a pixel of the
given format. Ex: '(b << 24) | (g << 16) | (r << 8) | (a << 0)'
"""
assert format.colorspace in ('rgb', 'srgb')
inv_swizzle = format.inv_swizzles()
shift = 0
expr = None
for i in range(4):
# choose r, g, b, or a depending on the inverse swizzle term
if inv_swizzle[i] == 0:
value = r
elif inv_swizzle[i] == 1:
value = g
elif inv_swizzle[i] == 2:
value = b
elif inv_swizzle[i] == 3:
value = a
else:
value = None
if value:
dst_channel = format.channels[i]
dst_native_type = native_type(format)
value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
term = "((%s) << %d)" % (value, shift)
if expr:
expr = expr + " | " + term
else:
expr = term
width = format.channels[i].size
shift = shift + width
return expr
def emit_unrolled_unswizzle_code(format, src_channel):
'''Emit code for writing a block based on unrolled loops.
This is considerably faster than the TILE_PIXEL-based code below.
'''
dst_native_type = 'uint%u_t' % format.block_size()
print ' const unsigned dstpix_stride = dst_stride / %d;' % format.stride()
print ' %s *dstpix = (%s *) dst;' % (dst_native_type, dst_native_type)
print ' unsigned int qx, qy, i;'
print
print ' for (qy = 0; qy < TILE_SIZE; qy += TILE_VECTOR_HEIGHT) {'
print ' const unsigned py = y0 + qy;'
print ' for (qx = 0; qx < TILE_SIZE; qx += TILE_VECTOR_WIDTH) {'
print ' const unsigned px = x0 + qx;'
print ' const uint8_t *r = src + 0 * TILE_C_STRIDE;'
print ' const uint8_t *g = src + 1 * TILE_C_STRIDE;'
print ' const uint8_t *b = src + 2 * TILE_C_STRIDE;'
print ' const uint8_t *a = src + 3 * TILE_C_STRIDE;'
print ' (void) r; (void) g; (void) b; (void) a; /* silence warnings */'
print ' for (i = 0; i < TILE_C_STRIDE; i += 2) {'
print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_channel, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]")
print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_channel, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]")
print ' const unsigned offset = (py + tile_y_offset[i]) * dstpix_stride + (px + tile_x_offset[i]);'
print ' dstpix[offset + 0] = pixel0;'
print ' dstpix[offset + 1] = pixel1;'
print ' }'
print ' src += TILE_X_STRIDE;'
print ' }'
print ' }'
def emit_tile_pixel_unswizzle_code(format, src_channel):
'''Emit code for writing a block based on the TILE_PIXEL macro.'''
dst_native_type = native_type(format)
inv_swizzle = format.inv_swizzles()
print ' unsigned x, y;'
print ' uint8_t *dst_row = dst + y0*dst_stride;'
print ' for (y = 0; y < TILE_SIZE; ++y) {'
print ' %s *dst_pixel = (%s *)(dst_row + x0*%u);' % (dst_native_type, dst_native_type, format.stride())
print ' for (x = 0; x < TILE_SIZE; ++x) {'
if format.name == 'PIPE_FORMAT_R11G11B10_FLOAT':
print ' float tmp[3];'
for i in range(3):
print ' tmp[%d] = ubyte_to_float(TILE_PIXEL(src, x, y, %u));' % (i, inv_swizzle[i])
print ' *dst_pixel++ = float3_to_r11g11b10f(tmp);'
elif format.name == 'PIPE_FORMAT_R9G9B9E5_FLOAT':
print ' float tmp[3];'
for i in range(3):
print ' tmp[%d] = ubyte_to_float(TILE_PIXEL(src, x, y, %u));' % (i, inv_swizzle[i])
print ' *dst_pixel++ = float3_to_rgb9e5(tmp);'
elif format.layout == PLAIN:
if not format.is_array():
print ' %s pixel = 0;' % dst_native_type
shift = 0;
for i in range(4):
dst_channel = format.channels[i]
width = dst_channel.size
if inv_swizzle[i] is not None:
value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
if shift:
value = '(%s << %u)' % (value, shift)
print ' pixel |= %s;' % value
shift += width
print ' *dst_pixel++ = pixel;'
else:
for i in range(4):
dst_channel = format.channels[i]
if inv_swizzle[i] is not None:
value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i]
value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False)
print ' *dst_pixel++ = %s;' % value
elif dst_channel.size:
print ' ++dst_pixel;'
else:
assert False
print ' }'
print ' dst_row += dst_stride;'
print ' }'
def generate_format_write(format, src_channel, src_native_type, src_suffix):
'''Generate the function to write pixels to a particular format'''
name = format.short_name()
print 'static void'
print 'lp_tile_%s_unswizzle_%s(const %s * restrict src, uint8_t * restrict dst, unsigned dst_stride, unsigned x0, unsigned y0)' % (name, src_suffix, src_native_type)
print '{'
if format.layout == PLAIN \
and format.colorspace == 'rgb' \
and format.block_size() <= 32 \
and format.is_pot() \
and not format.is_mixed() \
and (format.channels[0].type == UNSIGNED \
or format.channels[1].type == UNSIGNED):
emit_unrolled_unswizzle_code(format, src_channel)
else:
emit_tile_pixel_unswizzle_code(format, src_channel)
print '}'
print
def generate_sse2():
print '''
#if defined(PIPE_ARCH_SSE)
#include "util/u_sse.h"
static ALWAYS_INLINE void
swz4( const __m128i * restrict x,
const __m128i * restrict y,
const __m128i * restrict z,
const __m128i * restrict w,
__m128i * restrict a,
__m128i * restrict b,
__m128i * restrict c,
__m128i * restrict d)
{
__m128i i, j, k, l;
__m128i m, n, o, p;
__m128i e, f, g, h;
m = _mm_unpacklo_epi8(*x,*y);
n = _mm_unpackhi_epi8(*x,*y);
o = _mm_unpacklo_epi8(*z,*w);
p = _mm_unpackhi_epi8(*z,*w);
i = _mm_unpacklo_epi16(m,n);
j = _mm_unpackhi_epi16(m,n);
k = _mm_unpacklo_epi16(o,p);
l = _mm_unpackhi_epi16(o,p);
e = _mm_unpacklo_epi8(i,j);
f = _mm_unpackhi_epi8(i,j);
g = _mm_unpacklo_epi8(k,l);
h = _mm_unpackhi_epi8(k,l);
*a = _mm_unpacklo_epi64(e,g);
*b = _mm_unpackhi_epi64(e,g);
*c = _mm_unpacklo_epi64(f,h);
*d = _mm_unpackhi_epi64(f,h);
}
static ALWAYS_INLINE void
unswz4( const __m128i * restrict a,
const __m128i * restrict b,
const __m128i * restrict c,
const __m128i * restrict d,
__m128i * restrict x,
__m128i * restrict y,
__m128i * restrict z,
__m128i * restrict w)
{
__m128i i, j, k, l;
__m128i m, n, o, p;
i = _mm_unpacklo_epi8(*a,*b);
j = _mm_unpackhi_epi8(*a,*b);
k = _mm_unpacklo_epi8(*c,*d);
l = _mm_unpackhi_epi8(*c,*d);
m = _mm_unpacklo_epi16(i,k);
n = _mm_unpackhi_epi16(i,k);
o = _mm_unpacklo_epi16(j,l);
p = _mm_unpackhi_epi16(j,l);
*x = _mm_unpacklo_epi64(m,n);
*y = _mm_unpackhi_epi64(m,n);
*z = _mm_unpacklo_epi64(o,p);
*w = _mm_unpackhi_epi64(o,p);
}
static void
lp_tile_b8g8r8a8_unorm_swizzle_4ub_sse2(uint8_t * restrict dst,
const uint8_t * restrict src, unsigned src_stride,
unsigned x0, unsigned y0)
{
__m128i *dst128 = (__m128i *) dst;
unsigned x, y;
src += y0 * src_stride;
src += x0 * sizeof(uint32_t);
for (y = 0; y < TILE_SIZE; y += 4) {
const uint8_t *src_row = src;
for (x = 0; x < TILE_SIZE; x += 4) {
swz4((const __m128i *) (src_row + 0 * src_stride),
(const __m128i *) (src_row + 1 * src_stride),
(const __m128i *) (src_row + 2 * src_stride),
(const __m128i *) (src_row + 3 * src_stride),
dst128 + 2, /* b */
dst128 + 1, /* g */
dst128 + 0, /* r */
dst128 + 3); /* a */
dst128 += 4;
src_row += sizeof(__m128i);
}
src += 4 * src_stride;
}
}
static void
lp_tile_b8g8r8a8_unorm_unswizzle_4ub_sse2(const uint8_t * restrict src,
uint8_t * restrict dst, unsigned dst_stride,
unsigned x0, unsigned y0)
{
unsigned int x, y;
const __m128i *src128 = (const __m128i *) src;
dst += y0 * dst_stride;
dst += x0 * sizeof(uint32_t);
for (y = 0; y < TILE_SIZE; y += 4) {
const uint8_t *dst_row = dst;
for (x = 0; x < TILE_SIZE; x += 4) {
unswz4( &src128[2], /* b */
&src128[1], /* g */
&src128[0], /* r */
&src128[3], /* a */
(__m128i *) (dst_row + 0 * dst_stride),
(__m128i *) (dst_row + 1 * dst_stride),
(__m128i *) (dst_row + 2 * dst_stride),
(__m128i *) (dst_row + 3 * dst_stride));
src128 += 4;
dst_row += sizeof(__m128i);;
}
dst += 4 * dst_stride;
}
}
static void
lp_tile_b8g8r8x8_unorm_swizzle_4ub_sse2(uint8_t * restrict dst,
const uint8_t * restrict src, unsigned src_stride,
unsigned x0, unsigned y0)
{
__m128i *dst128 = (__m128i *) dst;
unsigned x, y;
src += y0 * src_stride;
src += x0 * sizeof(uint32_t);
for (y = 0; y < TILE_SIZE; y += 4) {
const uint8_t *src_row = src;
for (x = 0; x < TILE_SIZE; x += 4) {
swz4((const __m128i *) (src_row + 0 * src_stride),
(const __m128i *) (src_row + 1 * src_stride),
(const __m128i *) (src_row + 2 * src_stride),
(const __m128i *) (src_row + 3 * src_stride),
dst128 + 2, /* b */
dst128 + 1, /* g */
dst128 + 0, /* r */
dst128 + 3); /* a */
dst128 += 4;
src_row += sizeof(__m128i);
}
src += 4 * src_stride;
}
}
static void
lp_tile_b8g8r8x8_unorm_unswizzle_4ub_sse2(const uint8_t * restrict src,
uint8_t * restrict dst, unsigned dst_stride,
unsigned x0, unsigned y0)
{
unsigned int x, y;
const __m128i *src128 = (const __m128i *) src;
dst += y0 * dst_stride;
dst += x0 * sizeof(uint32_t);
for (y = 0; y < TILE_SIZE; y += 4) {
const uint8_t *dst_row = dst;
for (x = 0; x < TILE_SIZE; x += 4) {
unswz4( &src128[2], /* b */
&src128[1], /* g */
&src128[0], /* r */
&src128[3], /* a */
(__m128i *) (dst_row + 0 * dst_stride),
(__m128i *) (dst_row + 1 * dst_stride),
(__m128i *) (dst_row + 2 * dst_stride),
(__m128i *) (dst_row + 3 * dst_stride));
src128 += 4;
dst_row += sizeof(__m128i);;
}
dst += 4 * dst_stride;
}
}
#endif /* PIPE_ARCH_SSE */
'''
def generate_swizzle(formats, dst_channel, dst_native_type, dst_suffix):
'''Generate the dispatch function to read pixels from any format'''
for format in formats:
if is_format_supported(format):
generate_format_read(format, dst_channel, dst_native_type, dst_suffix)
print 'void'
print 'lp_tile_swizzle_%s(enum pipe_format format, %s *dst, const void *src, unsigned src_stride, unsigned x, unsigned y)' % (dst_suffix, dst_native_type)
print '{'
print ' void (*func)(%s * restrict dst, const uint8_t * restrict src, unsigned src_stride, unsigned x0, unsigned y0);' % dst_native_type
print '#ifdef DEBUG'
print ' lp_tile_swizzle_count += 1;'
print '#endif'
print ' switch(format) {'
for format in formats:
if is_format_supported(format):
print ' case %s:' % format.name
func_name = 'lp_tile_%s_swizzle_%s' % (format.short_name(), dst_suffix)
if format.name == 'PIPE_FORMAT_B8G8R8A8_UNORM' or format.name == 'PIPE_FORMAT_B8G8R8X8_UNORM':
print '#ifdef PIPE_ARCH_SSE'
print ' func = util_cpu_caps.has_sse2 ? %s_sse2 : %s;' % (func_name, func_name)
print '#else'
print ' func = %s;' % (func_name,)
print '#endif'
else:
print ' func = %s;' % (func_name,)
print ' break;'
print ' default:'
print ' debug_printf("%s: unsupported format %s\\n", __FUNCTION__, util_format_name(format));'
print ' return;'
print ' }'
print ' func(dst, (const uint8_t *)src, src_stride, x, y);'
print '}'
print
def generate_unswizzle(formats, src_channel, src_native_type, src_suffix):
'''Generate the dispatch function to write pixels to any format'''
for format in formats:
if is_format_supported(format):
generate_format_write(format, src_channel, src_native_type, src_suffix)
print 'void'
print 'lp_tile_unswizzle_%s(enum pipe_format format, const %s *src, void *dst, unsigned dst_stride, unsigned x, unsigned y)' % (src_suffix, src_native_type)
print '{'
print ' void (*func)(const %s * restrict src, uint8_t * restrict dst, unsigned dst_stride, unsigned x0, unsigned y0);' % src_native_type
print '#ifdef DEBUG'
print ' lp_tile_unswizzle_count += 1;'
print '#endif'
print ' switch(format) {'
for format in formats:
if is_format_supported(format):
print ' case %s:' % format.name
func_name = 'lp_tile_%s_unswizzle_%s' % (format.short_name(), src_suffix)
if format.name == 'PIPE_FORMAT_B8G8R8A8_UNORM' or format.name == 'PIPE_FORMAT_B8G8R8X8_UNORM':
print '#ifdef PIPE_ARCH_SSE'
print ' func = util_cpu_caps.has_sse2 ? %s_sse2 : %s;' % (func_name, func_name)
print '#else'
print ' func = %s;' % (func_name,)
print '#endif'
else:
print ' func = %s;' % (func_name,)
print ' break;'
print ' default:'
print ' debug_printf("%s: unsupported format %s\\n", __FUNCTION__, util_format_name(format));'
print ' return;'
print ' }'
print ' func(src, (uint8_t *)dst, dst_stride, x, y);'
print '}'
print
def main():
formats = []
for arg in sys.argv[1:]:
formats.extend(parse(arg))
print '/* This file is autogenerated by lp_tile_soa.py from u_format.csv. Do not edit directly. */'
print
# This will print the copyright message on the top of this file
print CopyRight.strip()
print
print '#include "pipe/p_compiler.h"'
print '#include "util/u_math.h"'
print '#include "util/u_format.h"'
print '#include "util/u_format_r11g11b10f.h"'
print '#include "util/u_format_rgb9e5.h"'
print '#include "util/u_half.h"'
print '#include "util/u_cpu_detect.h"'
print '#include "lp_tile_soa.h"'
print
print '#ifdef DEBUG'
print 'unsigned lp_tile_unswizzle_count = 0;'
print 'unsigned lp_tile_swizzle_count = 0;'
print '#endif'
print
print 'const unsigned char'
print 'tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH] = {'
print ' { 0, 1, 4, 5},'
print ' { 2, 3, 6, 7},'
print ' { 8, 9, 12, 13},'
print ' { 10, 11, 14, 15}'
print '};'
print
print '/* Note: these lookup tables could be replaced with some'
print ' * bit-twiddling code, but this is a little faster.'
print ' */'
print 'static unsigned tile_x_offset[TILE_VECTOR_WIDTH * TILE_VECTOR_HEIGHT] = {'
print ' 0, 1, 0, 1, 2, 3, 2, 3,'
print ' 0, 1, 0, 1, 2, 3, 2, 3'
print '};'
print
print 'static unsigned tile_y_offset[TILE_VECTOR_WIDTH * TILE_VECTOR_HEIGHT] = {'
print ' 0, 0, 1, 1, 0, 0, 1, 1,'
print ' 2, 2, 3, 3, 2, 2, 3, 3'
print '};'
print
generate_sse2()
channel = Channel(UNSIGNED, True, False, 8)
native_type = 'uint8_t'
suffix = '4ub'
generate_swizzle(formats, channel, native_type, suffix)
generate_unswizzle(formats, channel, native_type, suffix)
if __name__ == '__main__':
main()