nir/builder: Add a load_deref_var helper
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
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@ -411,6 +411,22 @@ nir_load_var(nir_builder *build, nir_variable *var)
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return &load->dest.ssa;
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}
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static inline nir_ssa_def *
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nir_load_deref_var(nir_builder *build, nir_deref_var *deref)
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{
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const struct glsl_type *type = nir_deref_tail(&deref->deref)->type;
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const unsigned num_components = glsl_get_vector_elements(type);
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nir_intrinsic_instr *load =
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nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var);
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load->num_components = num_components;
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load->variables[0] = nir_deref_var_clone(deref, load);
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nir_ssa_dest_init(&load->instr, &load->dest, num_components,
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glsl_get_bit_size(type), NULL);
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nir_builder_instr_insert(build, &load->instr);
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return &load->dest.ssa;
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}
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static inline void
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nir_store_var(nir_builder *build, nir_variable *var, nir_ssa_def *value,
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unsigned writemask)
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