convert sis and radeon driver to use spantmp2 instead of spantmp template. Remove old (pre-renderbuffer) span code instead of converting that too. Remove this old code from mach64 (the dead code was not fully converted to spantmp2 previously) too.

This commit is contained in:
Roland Scheidegger 2005-07-01 11:28:14 +00:00
parent 8e8fa63cb4
commit 758f334717
3 changed files with 27 additions and 317 deletions

View File

@ -180,63 +180,9 @@ static void mach64SpanRenderFinish( GLcontext *ctx )
void mach64DDInitSpanFuncs( GLcontext *ctx )
{
#if 0
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
#endif
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
swdd->SetBuffer = mach64DDSetBuffer;
#if 0
switch ( mmesa->mach64Screen->cpp ) {
case 2:
swdd->WriteRGBASpan = mach64WriteRGBASpan_RGB565;
swdd->WriteRGBSpan = mach64WriteRGBSpan_RGB565;
swdd->WriteMonoRGBASpan = mach64WriteMonoRGBASpan_RGB565;
swdd->WriteRGBAPixels = mach64WriteRGBAPixels_RGB565;
swdd->WriteMonoRGBAPixels = mach64WriteMonoRGBAPixels_RGB565;
swdd->ReadRGBASpan = mach64ReadRGBASpan_RGB565;
swdd->ReadRGBAPixels = mach64ReadRGBAPixels_RGB565;
break;
case 4:
swdd->WriteRGBASpan = mach64WriteRGBASpan_ARGB8888;
swdd->WriteRGBSpan = mach64WriteRGBSpan_ARGB8888;
swdd->WriteMonoRGBASpan = mach64WriteMonoRGBASpan_ARGB8888;
swdd->WriteRGBAPixels = mach64WriteRGBAPixels_ARGB8888;
swdd->WriteMonoRGBAPixels = mach64WriteMonoRGBAPixels_ARGB8888;
swdd->ReadRGBASpan = mach64ReadRGBASpan_ARGB8888;
swdd->ReadRGBAPixels = mach64ReadRGBAPixels_ARGB8888;
break;
default:
break;
}
#endif
/* Depth buffer is always 16 bit */
#if 0
swdd->ReadDepthSpan = mach64ReadDepthSpan_16;
swdd->WriteDepthSpan = mach64WriteDepthSpan_16;
swdd->ReadDepthPixels = mach64ReadDepthPixels_16;
swdd->WriteDepthPixels = mach64WriteDepthPixels_16;
#endif
#if 0
/* No hardware stencil buffer */
swdd->ReadStencilSpan = NULL;
swdd->WriteStencilSpan = NULL;
swdd->ReadStencilPixels = NULL;
swdd->WriteStencilPixels = NULL;
swdd->WriteCI8Span = NULL;
swdd->WriteCI32Span = NULL;
swdd->WriteMonoCISpan = NULL;
swdd->WriteCI32Pixels = NULL;
swdd->WriteMonoCIPixels = NULL;
swdd->ReadCI32Span = NULL;
swdd->ReadCI32Pixels = NULL;
#endif
swdd->SpanRenderStart = mach64SpanRenderStart;
swdd->SpanRenderFinish = mach64SpanRenderFinish;
}

View File

@ -92,61 +92,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/* 16 bit, RGB565 color spanline and pixel functions
*/
#define INIT_MONO_PIXEL(p, color) \
p = PACK_COLOR_565( color[0], color[1], color[2] )
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
*(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \
(((int)g & 0xfc) << 3) | \
(((int)b & 0xf8) >> 3))
#define WRITE_PIXEL( _x, _y, p ) \
*(GLushort *)(buf + _x*2 + _y*pitch) = p
#define READ_RGBA( rgba, _x, _y ) \
do { \
GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
rgba[3] = 0xff; \
} while (0)
#define TAG(x) radeon##x##_RGB565
#include "spantmp.h"
#define TAG(x) radeon##x##_RGB565
#define TAG2(x,y) radeon##x##_RGB565##y
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions
*/
#undef INIT_MONO_PIXEL
#define INIT_MONO_PIXEL(p, color) \
p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] )
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
do { \
*(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \
(g << 8) | \
(r << 16) | \
(a << 24) ); \
} while (0)
#define WRITE_PIXEL( _x, _y, p ) \
do { \
*(GLuint *)(buf + _x*4 + _y*pitch) = p; \
} while (0)
#define READ_RGBA( rgba, _x, _y ) \
do { \
volatile GLuint *ptr = (volatile GLuint *)(read_buf + _x*4 + _y*pitch); \
GLuint p = *ptr; \
rgba[0] = (p >> 16) & 0xff; \
rgba[1] = (p >> 8) & 0xff; \
rgba[2] = (p >> 0) & 0xff; \
rgba[3] = (p >> 24) & 0xff; \
} while (0)
#define TAG(x) radeon##x##_ARGB8888
#include "spantmp.h"
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
#define TAG(x) radeon##x##_ARGB8888
#define TAG2(x,y) radeon##x##_ARGB8888##y
#include "spantmp2.h"
/* ================================================================
@ -337,68 +297,9 @@ static void radeonSpanRenderFinish( GLcontext *ctx )
void radeonInitSpanFuncs( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
swdd->SetBuffer = radeonSetBuffer;
switch ( rmesa->radeonScreen->cpp ) {
case 2:
#if 0
swdd->WriteRGBASpan = radeonWriteRGBASpan_RGB565;
swdd->WriteRGBSpan = radeonWriteRGBSpan_RGB565;
swdd->WriteMonoRGBASpan = radeonWriteMonoRGBASpan_RGB565;
swdd->WriteRGBAPixels = radeonWriteRGBAPixels_RGB565;
swdd->WriteMonoRGBAPixels = radeonWriteMonoRGBAPixels_RGB565;
swdd->ReadRGBASpan = radeonReadRGBASpan_RGB565;
swdd->ReadRGBAPixels = radeonReadRGBAPixels_RGB565;
#endif
break;
case 4:
#if 0
swdd->WriteRGBASpan = radeonWriteRGBASpan_ARGB8888;
swdd->WriteRGBSpan = radeonWriteRGBSpan_ARGB8888;
swdd->WriteMonoRGBASpan = radeonWriteMonoRGBASpan_ARGB8888;
swdd->WriteRGBAPixels = radeonWriteRGBAPixels_ARGB8888;
swdd->WriteMonoRGBAPixels = radeonWriteMonoRGBAPixels_ARGB8888;
swdd->ReadRGBASpan = radeonReadRGBASpan_ARGB8888;
swdd->ReadRGBAPixels = radeonReadRGBAPixels_ARGB8888;
#endif
break;
default:
break;
}
switch ( rmesa->glCtx->Visual.depthBits ) {
case 16:
#if 0
swdd->ReadDepthSpan = radeonReadDepthSpan_16;
swdd->WriteDepthSpan = radeonWriteDepthSpan_16;
swdd->ReadDepthPixels = radeonReadDepthPixels_16;
swdd->WriteDepthPixels = radeonWriteDepthPixels_16;
#endif
break;
case 24:
#if 0
swdd->ReadDepthSpan = radeonReadDepthSpan_24_8;
swdd->WriteDepthSpan = radeonWriteDepthSpan_24_8;
swdd->ReadDepthPixels = radeonReadDepthPixels_24_8;
swdd->WriteDepthPixels = radeonWriteDepthPixels_24_8;
swdd->ReadStencilSpan = radeonReadStencilSpan_24_8;
swdd->WriteStencilSpan = radeonWriteStencilSpan_24_8;
swdd->ReadStencilPixels = radeonReadStencilPixels_24_8;
swdd->WriteStencilPixels = radeonWriteStencilPixels_24_8;
#endif
break;
default:
break;
}
swdd->SpanRenderStart = radeonSpanRenderStart;
swdd->SpanRenderFinish = radeonSpanRenderFinish;
}
@ -412,22 +313,10 @@ radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
{
if (drb->Base.InternalFormat == GL_RGBA) {
if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
drb->Base.GetRow = radeonReadRGBASpan_RGB565;
drb->Base.GetValues = radeonReadRGBAPixels_RGB565;
drb->Base.PutRow = radeonWriteRGBASpan_RGB565;
drb->Base.PutRowRGB = radeonWriteRGBSpan_RGB565;
drb->Base.PutMonoRow = radeonWriteMonoRGBASpan_RGB565;
drb->Base.PutValues = radeonWriteRGBAPixels_RGB565;
drb->Base.PutMonoValues = radeonWriteMonoRGBAPixels_RGB565;
radeonInitPointers_RGB565(&drb->Base);
}
else {
drb->Base.GetRow = radeonReadRGBASpan_ARGB8888;
drb->Base.GetValues = radeonReadRGBAPixels_ARGB8888;
drb->Base.PutRow = radeonWriteRGBASpan_ARGB8888;
drb->Base.PutRowRGB = radeonWriteRGBSpan_ARGB8888;
drb->Base.PutMonoRow = radeonWriteMonoRGBASpan_ARGB8888;
drb->Base.PutValues = radeonWriteRGBAPixels_ARGB8888;
drb->Base.PutMonoValues = radeonWriteMonoRGBAPixels_ARGB8888;
radeonInitPointers_ARGB8888(&drb->Base);
}
}
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {

View File

@ -44,6 +44,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
__DRIdrawablePrivate *dPriv = smesa->driDrawable; \
GLuint pitch = smesa->drawPitch; \
char *buf = (char *)(smesa->FbBase + smesa->drawOffset); \
char *read_buf = (char *)(smesa->FbBase + smesa->readOffset); \
GLuint p; \
@ -61,57 +62,23 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define HW_UNLOCK() do {} while(0);
/* RGB565 */
#define INIT_MONO_PIXEL(p, color) \
p = SISPACKCOLOR565( color[0], color[1], color[2] )
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
*(GLushort *)(buf + _x*2 + _y*smesa->drawPitch) = \
(((r & 0xf8) << 8) | \
((g & 0xfc) << 3) | \
(b >> 3))
#define WRITE_PIXEL( _x, _y, p ) \
*(GLushort *)(buf + _x*2 + _y*smesa->drawPitch) = p
#define READ_RGBA( rgba, _x, _y ) \
do { \
GLushort p = *(GLushort *)(read_buf + _x*2 + _y*smesa->readPitch); \
rgba[0] = (p & 0xf800) >> 8; \
rgba[1] = (p & 0x07e0) >> 3; \
rgba[2] = (p & 0x001f) << 3; \
rgba[3] = 0xff; \
} while(0)
#define TAG(x) sis##x##_565
#include "spantmp.h"
#define TAG(x) sis##x##_RGB565
#define TAG2(x,y) sis##x##_RGB565##y
#include "spantmp2.h"
/* ARGB8888 */
#undef INIT_MONO_PIXEL
#define INIT_MONO_PIXEL(p, color) \
p = SISPACKCOLOR8888( color[0], color[1], color[2], color[3] )
/* FIXME the old code always read back alpha as 0xff, i.e. fully opaque.
Was there a reason to do so ? If so that'll won't work with that template... */
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
*(GLuint *)(buf + _x*4 + _y*smesa->drawPitch) = \
(((a) << 24) | \
((r) << 16) | \
((g) << 8) | \
((b)))
#define WRITE_PIXEL( _x, _y, p ) \
*(GLuint *)(buf + _x*4 + _y*smesa->drawPitch) = p
#define READ_RGBA( rgba, _x, _y ) \
do { \
GLuint p = *(GLuint *)(read_buf + _x*4 + _y*smesa->readPitch); \
rgba[0] = (p >> 16) & 0xff; \
rgba[1] = (p >> 8) & 0xff; \
rgba[2] = (p >> 0) & 0xff; \
rgba[3] = 0xff; \
} while(0)
#define TAG(x) sis##x##_8888
#include "spantmp.h"
#define TAG(x) sis##x##_ARGB8888
#define TAG2(x,y) sis##x##_ARGB8888##y
#include "spantmp2.h"
/* 16 bit depthbuffer functions.
@ -212,89 +179,9 @@ void sisSpanRenderFinish( GLcontext *ctx )
void
sisDDInitSpanFuncs( GLcontext *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
swdd->SetBuffer = sisDDSetBuffer;
switch (smesa->zFormat)
{
case SiS_ZFORMAT_Z16:
#if 0
swdd->ReadDepthSpan = sisReadDepthSpan_16;
swdd->ReadDepthPixels = sisReadDepthPixels_16;
swdd->WriteDepthSpan = sisWriteDepthSpan_16;
swdd->WriteDepthPixels = sisWriteDepthPixels_16;
swdd->ReadStencilSpan = NULL;
swdd->ReadStencilPixels = NULL;
swdd->WriteStencilSpan = NULL;
swdd->WriteStencilPixels = NULL;
#endif
break;
case SiS_ZFORMAT_Z32:
#if 0
swdd->ReadDepthSpan = sisReadDepthSpan_32;
swdd->ReadDepthPixels = sisReadDepthPixels_32;
swdd->WriteDepthSpan = sisWriteDepthSpan_32;
swdd->WriteDepthPixels = sisWriteDepthPixels_32;
swdd->ReadStencilSpan = NULL;
swdd->ReadStencilPixels = NULL;
swdd->WriteStencilSpan = NULL;
swdd->WriteStencilPixels = NULL;
#endif
break;
case SiS_ZFORMAT_S8Z24:
#if 0
swdd->ReadDepthSpan = sisReadDepthSpan_24_8;
swdd->ReadDepthPixels = sisReadDepthPixels_24_8;
swdd->WriteDepthSpan = sisWriteDepthSpan_24_8;
swdd->WriteDepthPixels = sisWriteDepthPixels_24_8;
swdd->ReadStencilSpan = sisReadStencilSpan_24_8;
swdd->ReadStencilPixels = sisReadStencilPixels_24_8;
swdd->WriteStencilSpan = sisWriteStencilSpan_24_8;
swdd->WriteStencilPixels = sisWriteStencilPixels_24_8;
#endif
break;
}
#if 0
switch ( smesa->bytesPerPixel )
{
case 2:
swdd->WriteRGBASpan = sisWriteRGBASpan_565;
swdd->WriteRGBSpan = sisWriteRGBSpan_565;
swdd->WriteMonoRGBASpan = sisWriteMonoRGBASpan_565;
swdd->WriteRGBAPixels = sisWriteRGBAPixels_565;
swdd->WriteMonoRGBAPixels = sisWriteMonoRGBAPixels_565;
swdd->ReadRGBASpan = sisReadRGBASpan_565;
swdd->ReadRGBAPixels = sisReadRGBAPixels_565;
break;
case 4:
swdd->WriteRGBASpan = sisWriteRGBASpan_8888;
swdd->WriteRGBSpan = sisWriteRGBSpan_8888;
swdd->WriteMonoRGBASpan = sisWriteMonoRGBASpan_8888;
swdd->WriteRGBAPixels = sisWriteRGBAPixels_8888;
swdd->WriteMonoRGBAPixels = sisWriteMonoRGBAPixels_8888;
swdd->ReadRGBASpan = sisReadRGBASpan_8888;
swdd->ReadRGBAPixels = sisReadRGBAPixels_8888;
break;
default:
sis_fatal_error("Bad bytesPerPixel.\n");
break;
}
swdd->WriteCI8Span = NULL;
swdd->WriteCI32Span = NULL;
swdd->WriteMonoCISpan = NULL;
swdd->WriteCI32Pixels = NULL;
swdd->WriteMonoCIPixels = NULL;
swdd->ReadCI32Span = NULL;
swdd->ReadCI32Pixels = NULL;
#endif
swdd->SpanRenderStart = sisSpanRenderStart;
swdd->SpanRenderFinish = sisSpanRenderFinish;
}
@ -309,22 +196,10 @@ sisSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
{
if (drb->Base.InternalFormat == GL_RGBA) {
if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
drb->Base.GetRow = sisReadRGBASpan_565;
drb->Base.GetValues = sisReadRGBAPixels_565;
drb->Base.PutRow = sisWriteRGBASpan_565;
drb->Base.PutRowRGB = sisWriteRGBSpan_565;
drb->Base.PutMonoRow = sisWriteMonoRGBASpan_565;
drb->Base.PutValues = sisWriteRGBAPixels_565;
drb->Base.PutMonoValues = sisWriteMonoRGBAPixels_565;
sisInitPointers_RGB565( &drb->Base );
}
else {
drb->Base.GetRow = sisReadRGBASpan_8888;
drb->Base.GetValues = sisReadRGBAPixels_8888;
drb->Base.PutRow = sisWriteRGBASpan_8888;
drb->Base.PutRowRGB = sisWriteRGBSpan_8888;
drb->Base.PutMonoRow = sisWriteMonoRGBASpan_8888;
drb->Base.PutValues = sisWriteRGBAPixels_8888;
drb->Base.PutMonoValues = sisWriteMonoRGBAPixels_8888;
sisInitPointers_ARGB8888( &drb->Base );
}
}
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {