initial check-in

This commit is contained in:
Brian Paul 2000-03-24 20:54:21 +00:00
parent afb8c93470
commit 7553e3027c
2 changed files with 599 additions and 0 deletions

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/* $Id: texutil.c,v 1.1 2000/03/24 20:54:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifdef PC_HEADER
#include "all.h"
#else
#include "glheader.h"
#include "image.h"
#include "mem.h"
#include "texutil.h"
#include "types.h"
#endif
/*
* Texture utilities which may be useful to device drivers.
*/
/*
* Convert texture image data into one a specific internal format.
* Input:
* dstFormat - the destination internal format
* dstWidth, dstHeight - the destination image size
* destImage - pointer to destination image buffer
* srcWidth, srcHeight - size of texture image
* srcFormat, srcType - format and datatype of source image
* srcImage - pointer to user's texture image
* packing - describes how user's texture image is packed.
* Return: pointer to resulting image data or NULL if error or out of memory
* or NULL if we can't process the given image format/type/internalFormat
* combination.
*
* Supported type conversions:
* srcFormat srcType dstFormat
* GL_INTENSITY GL_UNSIGNED_BYTE MESA_I8
* GL_LUMINANCE GL_UNSIGNED_BYTE MESA_L8
* GL_ALPHA GL_UNSIGNED_BYTE MESA_A8
* GL_COLOR_INDEX GL_UNSIGNED_BYTE MESA_C8
* GL_LUMINANCE_ALPHA GL_UNSIGNED_BYTE MESA_L8_A8
* GL_RGB GL_UNSIGNED_BYTE MESA_R5_G6_B5
* GL_RGB GL_UNSIGNED_SHORT_5_6_5 MESA_R5_G6_B5
* GL_RGBA GL_UNSIGNED_BYTE MESA_A4_R4_G4_B4
* GL_BGRA GL_UNSIGNED_SHORT_4_4_4_4_REV MESA_A4_R4_G4_B4
* GL_BGRA GL_UNSIGHED_SHORT_1_5_5_5_REV MESA_A1_R5_G5_B5
* GL_BGRA GL_UNSIGNED_INT_8_8_8_8_REV MESA_A8_R8_G8_B8
* more to be added for new drivers...
*
* Notes:
* Some hardware only supports texture images of specific aspect ratios.
* This code will do power-of-two image up-scaling if that's needed.
*
*
*/
GLboolean
_mesa_convert_teximage(MesaIntTexFormat dstFormat,
GLint dstWidth, GLint dstHeight, GLvoid *dstImage,
GLsizei srcWidth, GLsizei srcHeight,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcImage,
const struct gl_pixelstore_attrib *packing)
{
const GLint wScale = dstWidth / srcWidth; /* must be power of two */
const GLint hScale = dstHeight / srcHeight; /* must be power of two */
ASSERT(dstWidth >= srcWidth);
ASSERT(dstHeight >= srcHeight);
ASSERT(dstImage);
ASSERT(srcImage);
ASSERT(packing);
switch (dstFormat) {
case MESA_I8:
case MESA_L8:
case MESA_A8:
case MESA_C8:
if (srcType != GL_UNSIGNED_BYTE ||
((srcFormat != GL_INTENSITY) &&
(srcFormat != GL_LUMINANCE) &&
(srcFormat != GL_ALPHA) &&
(srcFormat != GL_COLOR_INDEX))) {
/* bad internal format / srcFormat combination */
return GL_FALSE;
}
else {
/* store as 8-bit texels */
if (wScale == 1 && hScale == 1) {
/* no scaling needed - fast case */
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLubyte *dst = (GLubyte *) dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
MEMCPY(dst, src, dstWidth * sizeof(GLubyte));
dst += dstWidth;
src += srcStride;
}
}
else {
/* must rescale image */
GLubyte *dst = (GLubyte *) dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
dst[col] = src[col / wScale];
}
dst += dstWidth;
}
}
}
break;
case MESA_L8_A8:
if (srcType != GL_UNSIGNED_BYTE || srcFormat != GL_LUMINANCE_ALPHA) {
return GL_FALSE;
}
else {
/* store as 16-bit texels */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLushort *dst = dstImage;
GLint row, col;
for (row = 0; row < dstHeight; row++) {
for (col = 0; col < dstWidth; col++) {
GLubyte alpha = src[col * 2 + 0];
GLubyte luminance = src[col * 2 + 1];
dst[col] = ((GLushort) luminance << 8) | alpha;
}
dst += dstWidth;
src += srcStride;
}
}
else {
/* must rescale */
GLushort *dst = dstImage;
GLint row, col;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
for (col = 0; col < dstWidth; col++) {
GLint srcCol = col / wScale;
GLubyte alpha = src[srcCol * 2 + 0];
GLubyte luminance = src[srcCol * 2 + 1];
dst[col] = ((GLushort) luminance << 8) | alpha;
}
dst += dstWidth;
src += srcStride;
}
}
}
break;
case MESA_R5_G6_B5:
if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) {
/* special, optimized case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
MEMCPY(dst, src, dstWidth * sizeof(GLushort));
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLushort *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
dst[col] = src[col / wScale];
}
dst += dstWidth;
}
}
}
else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) {
/* general case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint col, col3;
for (col = col3 = 0; col < dstWidth; col++, col3 += 3) {
GLubyte r = src[col3 + 0];
GLubyte g = src[col3 + 1];
GLubyte b = src[col3 + 2];
dst[col] = ((r & 0xf8) << 8)
| ((g & 0xfc) << 3)
| ((b & 0xf8) >> 3);
}
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
GLint col3 = (col / wScale) * 3;
GLubyte r = src[col3 + 0];
GLubyte g = src[col3 + 1];
GLubyte b = src[col3 + 2];
dst[col] = ((r & 0xf8) << 8)
| ((g & 0xfc) << 3)
| ((b & 0xf8) >> 3);
}
dst += dstWidth;
}
}
}
else {
/* can't handle this srcFormat/srcType combination */
return GL_FALSE;
}
break;
case MESA_A4_R4_G4_B4:
/* store as 16-bit texels (GR_TEXFMT_ARGB_4444) */
if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV){
/* special, optimized case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
MEMCPY(dst, src, dstWidth * sizeof(GLushort));
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLushort *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
dst[col] = src[col / wScale];
}
dst += dstWidth;
}
}
}
else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) {
/* general case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint col, col4;
for (col = col4 = 0; col < dstWidth; col++, col4 += 4) {
GLubyte r = src[col4 + 0];
GLubyte g = src[col4 + 1];
GLubyte b = src[col4 + 2];
GLubyte a = src[col4 + 3];
dst[col] = ((a & 0xf0) << 8)
| ((r & 0xf0) << 4)
| ((g & 0xf0) )
| ((b & 0xf0) >> 4);
}
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
GLint col4 = (col / wScale) * 4;
GLubyte r = src[col4 + 0];
GLubyte g = src[col4 + 1];
GLubyte b = src[col4 + 2];
GLubyte a = src[col4 + 3];
dst[col] = ((a & 0xf0) << 8)
| ((r & 0xf0) << 4)
| ((g & 0xf0) )
| ((b & 0xf0) >> 4);
}
dst += dstWidth;
}
}
}
else {
/* can't handle this format/srcType combination */
return GL_FALSE;
}
break;
case MESA_A1_R5_G5_B5:
/* store as 16-bit texels (GR_TEXFMT_ARGB_1555) */
if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV){
/* special, optimized case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
MEMCPY(dst, src, dstWidth * sizeof(GLushort));
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLushort *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
dst[col] = src[col / wScale];
}
dst += dstWidth;
}
}
}
else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) {
/* general case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint col, col4;
for (col = col4 = 0; col < dstWidth; col++, col4 += 4) {
GLubyte r = src[col4 + 0];
GLubyte g = src[col4 + 1];
GLubyte b = src[col4 + 2];
GLubyte a = src[col4 + 3];
dst[col] = ((a & 0x80) << 8)
| ((r & 0xf8) << 7)
| ((g & 0xf8) << 2)
| ((b & 0xf8) >> 3);
}
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
GLint col4 = (col / wScale) * 4;
GLubyte r = src[col4 + 0];
GLubyte g = src[col4 + 1];
GLubyte b = src[col4 + 2];
GLubyte a = src[col4 + 3];
dst[col] = ((a & 0x80) << 8)
| ((r & 0xf8) << 7)
| ((g & 0xf8) << 2)
| ((b & 0xf8) >> 3);
}
dst += dstWidth;
}
}
}
else {
/* can't handle this source format/type combination */
return GL_FALSE;
}
break;
case MESA_A8_R8_G8_B8:
/* 32-bit texels */
if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV){
/* special, optimized case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLuint *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
MEMCPY(dst, src, dstWidth * sizeof(GLuint));
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLuint *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLuint *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
dst[col] = src[col / wScale];
}
dst += dstWidth;
}
}
}
else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) {
/* general case */
if (wScale == 1 && hScale == 1) {
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
const GLint srcStride = _mesa_image_row_stride(packing,
srcWidth, srcFormat, srcType);
GLuint *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint col, col4;
for (col = col4 = 0; col < dstWidth; col++, col4 += 4) {
GLubyte r = src[col4 + 0];
GLubyte g = src[col4 + 1];
GLubyte b = src[col4 + 2];
GLubyte a = src[col4 + 3];
dst[col] = (a << 24) | (r << 16) | (g << 8) | b;
}
src += srcStride;
dst += dstWidth;
}
}
else {
/* must rescale image */
GLushort *dst = dstImage;
GLint row;
for (row = 0; row < dstHeight; row++) {
GLint srcRow = row / hScale;
const GLubyte *src = _mesa_image_address(packing, srcImage,
srcWidth, srcHeight, srcFormat, srcType, 0, srcRow, 0);
GLint col;
for (col = 0; col < dstWidth; col++) {
GLint col4 = (col / wScale) * 4;
GLubyte r = src[col4 + 0];
GLubyte g = src[col4 + 1];
GLubyte b = src[col4 + 2];
GLubyte a = src[col4 + 3];
dst[col] = (a << 24) | (r << 16) | (g << 8) | b;
}
dst += dstWidth;
}
}
}
else {
/* can't handle this source format/type combination */
return GL_FALSE;
}
break;
default:
/* unexpected internal format! */
return GL_FALSE;
}
return GL_TRUE;
}

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/* $Id: texutil.h,v 1.1 2000/03/24 20:54:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef TEXUTIL_H
#define TEXUTIL_H
#include "types.h"
/* msb <------ TEXEL BITS -----------> lsb */
typedef enum { /* ---- ---- ---- ---- ---- ---- ---- ---- */
MESA_I8, /* IIII IIII */
MESA_L8, /* LLLL LLLL */
MESA_A8, /* AAAA AAAA */
MESA_C8, /* CCCC CCCC */
MESA_L8_A8, /* LLLL LLLL AAAA AAAA */
MESA_R5_G6_B5, /* RRRR RGGG GGGB BBBB */
MESA_A4_R4_G4_B4, /* AAAA RRRR GGGG BBBB */
MESA_A1_R5_G5_B5, /* ARRR RRGG GGGB BBBB */
MESA_A8_R8_G8_B8 /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
} MesaIntTexFormat;
extern GLboolean
_mesa_convert_teximage(MesaIntTexFormat dstFormat,
GLint dstWidth, GLint dstHeight, GLvoid *dstImage,
GLsizei srcWidth, GLsizei srcHeight,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcImage,
const struct gl_pixelstore_attrib *packing);
#endif