nv30: fix clip plane uploads and enable changes
nv30_validate_clip depends on the rasterizer state. Also we should upload all the new clip planes on change since next time the plane data won't have changed, but the enables might. This fixes fixed-clip-enables and vs-clip-vertex-enables shader tests. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
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@ -272,15 +272,13 @@ nv30_validate_clip(struct nv30_context *nv30)
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uint32_t clpd_enable = 0;
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for (i = 0; i < 6; i++) {
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if (nv30->rast->pipe.clip_plane_enable & (1 << i)) {
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if (nv30->dirty & NV30_NEW_CLIP) {
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BEGIN_NV04(push, NV30_3D(VP_UPLOAD_CONST_ID), 5);
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PUSH_DATA (push, i);
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PUSH_DATAp(push, nv30->clip.ucp[i], 4);
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}
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clpd_enable |= 1 << (1 + 4*i);
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if (nv30->dirty & NV30_NEW_CLIP) {
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BEGIN_NV04(push, NV30_3D(VP_UPLOAD_CONST_ID), 5);
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PUSH_DATA (push, i);
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PUSH_DATAp(push, nv30->clip.ucp[i], 4);
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}
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if (nv30->rast->pipe.clip_plane_enable & (1 << i))
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clpd_enable |= 2 << (4*i);
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}
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BEGIN_NV04(push, NV30_3D(VP_CLIP_PLANES_ENABLE), 1);
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@ -389,7 +387,7 @@ static struct state_validate hwtnl_validate_list[] = {
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{ nv30_validate_stipple, NV30_NEW_STIPPLE },
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{ nv30_validate_scissor, NV30_NEW_SCISSOR | NV30_NEW_RASTERIZER },
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{ nv30_validate_viewport, NV30_NEW_VIEWPORT },
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{ nv30_validate_clip, NV30_NEW_CLIP },
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{ nv30_validate_clip, NV30_NEW_CLIP | NV30_NEW_RASTERIZER },
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{ nv30_fragprog_validate, NV30_NEW_FRAGPROG | NV30_NEW_FRAGCONST },
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{ nv30_vertprog_validate, NV30_NEW_VERTPROG | NV30_NEW_VERTCONST |
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NV30_NEW_FRAGPROG | NV30_NEW_RASTERIZER },
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