st/mesa: disable EXT_separate_shader_objects
The extension disallows elimination of set-but-unused varyings. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -68,6 +68,9 @@ Note: some of the new features are only available with certain drivers.
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2007.</li>
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<li>Removed GL_MESA_resize_buffers because it was only really implemented by
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the (unsupported) GDI driver.</li>
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<li>GL_EXT_separate_shader_objects has been removed from all Gallium drivers,
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because it disallows a critical GLSL shader optimization.
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GL_ARB_separate_shader_objects doesn't have this issue.
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</ul>
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</div>
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@ -554,7 +554,14 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
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ctx->Extensions.EXT_point_parameters = GL_TRUE;
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ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
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ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
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/* IMPORTANT:
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* Don't enable EXT_separate_shader_objects. It disallows a certain
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* optimization in the GLSL compiler and therefore is considered
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* harmful.
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*/
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ctx->Extensions.EXT_separate_shader_objects = GL_FALSE;
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ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
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