mesa: added MESA_FORMAT_XRGB8888
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@ -114,6 +114,14 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
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0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
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1, 1, 4 /* BlockWidth/Height,Bytes */
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},
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{
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MESA_FORMAT_XRGB8888, /* Name */
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GL_RGB, /* BaseFormat */
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GL_UNSIGNED_NORMALIZED, /* DataType */
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8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
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0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
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1, 1, 4 /* BlockWidth/Height,Bytes */
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},
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{
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MESA_FORMAT_RGB888, /* Name */
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GL_RGB, /* BaseFormat */
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@ -799,6 +807,7 @@ _mesa_format_to_type_and_comps(gl_format format,
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case MESA_FORMAT_RGBA8888_REV:
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case MESA_FORMAT_ARGB8888:
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case MESA_FORMAT_ARGB8888_REV:
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case MESA_FORMAT_XRGB8888:
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*datatype = GL_UNSIGNED_BYTE;
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*comps = 4;
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return;
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@ -54,6 +54,7 @@ typedef enum
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MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
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MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
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MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
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MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
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MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
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MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
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MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
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@ -368,6 +368,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
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fetch_texel_3d_f_argb8888_rev,
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store_texel_argb8888_rev
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},
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{
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MESA_FORMAT_XRGB8888,
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fetch_texel_1d_f_xrgb8888,
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fetch_texel_2d_f_xrgb8888,
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fetch_texel_3d_f_xrgb8888,
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store_texel_xrgb8888
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},
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{
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MESA_FORMAT_RGB888,
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fetch_texel_1d_f_rgb888,
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@ -535,6 +535,30 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage,
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#endif
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/* MESA_FORMAT_XRGB8888 ******************************************************/
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/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
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static void FETCH(f_xrgb8888)( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
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texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
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texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
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texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
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texel[ACOMP] = 1.0f;
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}
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#if DIM == 3
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static void store_texel_xrgb8888(struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, const void *texel)
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{
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const GLubyte *rgba = (const GLubyte *) texel;
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GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
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*dst = PACK_COLOR_8888(0xff, rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
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}
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#endif
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/* MESA_FORMAT_RGB888 ********************************************************/
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/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */
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@ -1344,12 +1344,14 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
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const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
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ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
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dstFormat == MESA_FORMAT_ARGB8888_REV);
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dstFormat == MESA_FORMAT_ARGB8888_REV ||
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dstFormat == MESA_FORMAT_XRGB8888);
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ASSERT(texelBytes == 4);
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if (!ctx->_ImageTransferState &&
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!srcPacking->SwapBytes &&
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dstFormat == MESA_FORMAT_ARGB8888 &&
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(dstFormat == MESA_FORMAT_ARGB8888 ||
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dstFormat == MESA_FORMAT_XRGB8888) &&
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baseInternalFormat == GL_RGBA &&
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srcFormat == GL_BGRA &&
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((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
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@ -1379,7 +1381,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
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}
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else if (!ctx->_ImageTransferState &&
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!srcPacking->SwapBytes &&
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dstFormat == MESA_FORMAT_ARGB8888 &&
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(dstFormat == MESA_FORMAT_ARGB8888 ||
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dstFormat == MESA_FORMAT_XRGB8888) &&
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srcFormat == GL_RGB &&
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(baseInternalFormat == GL_RGBA ||
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baseInternalFormat == GL_RGB) &&
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@ -1455,6 +1458,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
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/* dstmap - how to swizzle from RGBA to dst format:
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*/
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if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
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(littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
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(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV)) {
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dstmap[3] = 3; /* alpha */
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dstmap[2] = 0; /* red */
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@ -1463,7 +1467,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
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}
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else {
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assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
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(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888));
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(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
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(!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
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dstmap[3] = 2;
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dstmap[2] = 1;
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dstmap[1] = 0;
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@ -1511,6 +1516,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
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src += 4;
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}
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}
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else if (dstFormat == MESA_FORMAT_XRGB8888) {
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for (col = 0; col < srcWidth; col++) {
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dstUI[col] = PACK_COLOR_8888( 0xff,
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CHAN_TO_UBYTE(src[RCOMP]),
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CHAN_TO_UBYTE(src[GCOMP]),
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CHAN_TO_UBYTE(src[BCOMP]) );
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src += 4;
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}
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}
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else {
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for (col = 0; col < srcWidth; col++) {
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dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]),
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@ -2973,6 +2987,7 @@ texstore_funcs[MESA_FORMAT_COUNT] =
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{ MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 },
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{ MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 },
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{ MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 },
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{ MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 },
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{ MESA_FORMAT_RGB888, _mesa_texstore_rgb888 },
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{ MESA_FORMAT_BGR888, _mesa_texstore_bgr888 },
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{ MESA_FORMAT_RGB565, _mesa_texstore_rgb565 },
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