mesa: added MESA_FORMAT_XRGB8888

This commit is contained in:
Brian Paul 2009-10-06 22:30:01 -06:00
parent c5b7254892
commit 74d61d03b5
5 changed files with 60 additions and 4 deletions

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@ -114,6 +114,14 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_XRGB8888, /* Name */
GL_RGB, /* BaseFormat */
GL_UNSIGNED_NORMALIZED, /* DataType */
8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_RGB888, /* Name */
GL_RGB, /* BaseFormat */
@ -799,6 +807,7 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_RGBA8888_REV:
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_ARGB8888_REV:
case MESA_FORMAT_XRGB8888:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;

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@ -54,6 +54,7 @@ typedef enum
MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */

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@ -368,6 +368,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
fetch_texel_3d_f_argb8888_rev,
store_texel_argb8888_rev
},
{
MESA_FORMAT_XRGB8888,
fetch_texel_1d_f_xrgb8888,
fetch_texel_2d_f_xrgb8888,
fetch_texel_3d_f_xrgb8888,
store_texel_xrgb8888
},
{
MESA_FORMAT_RGB888,
fetch_texel_1d_f_rgb888,

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@ -535,6 +535,30 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage,
#endif
/* MESA_FORMAT_XRGB8888 ******************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
static void FETCH(f_xrgb8888)( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
texel[ACOMP] = 1.0f;
}
#if DIM == 3
static void store_texel_xrgb8888(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
*dst = PACK_COLOR_8888(0xff, rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
}
#endif
/* MESA_FORMAT_RGB888 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */

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@ -1344,12 +1344,14 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
dstFormat == MESA_FORMAT_ARGB8888_REV);
dstFormat == MESA_FORMAT_ARGB8888_REV ||
dstFormat == MESA_FORMAT_XRGB8888);
ASSERT(texelBytes == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
dstFormat == MESA_FORMAT_ARGB8888 &&
(dstFormat == MESA_FORMAT_ARGB8888 ||
dstFormat == MESA_FORMAT_XRGB8888) &&
baseInternalFormat == GL_RGBA &&
srcFormat == GL_BGRA &&
((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
@ -1379,7 +1381,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
dstFormat == MESA_FORMAT_ARGB8888 &&
(dstFormat == MESA_FORMAT_ARGB8888 ||
dstFormat == MESA_FORMAT_XRGB8888) &&
srcFormat == GL_RGB &&
(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB) &&
@ -1455,6 +1458,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
(littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV)) {
dstmap[3] = 3; /* alpha */
dstmap[2] = 0; /* red */
@ -1463,7 +1467,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else {
assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888));
(!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
(!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
dstmap[3] = 2;
dstmap[2] = 1;
dstmap[1] = 0;
@ -1511,6 +1516,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
src += 4;
}
}
else if (dstFormat == MESA_FORMAT_XRGB8888) {
for (col = 0; col < srcWidth; col++) {
dstUI[col] = PACK_COLOR_8888( 0xff,
CHAN_TO_UBYTE(src[RCOMP]),
CHAN_TO_UBYTE(src[GCOMP]),
CHAN_TO_UBYTE(src[BCOMP]) );
src += 4;
}
}
else {
for (col = 0; col < srcWidth; col++) {
dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]),
@ -2973,6 +2987,7 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 },
{ MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 },
{ MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 },
{ MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 },
{ MESA_FORMAT_RGB888, _mesa_texstore_rgb888 },
{ MESA_FORMAT_BGR888, _mesa_texstore_bgr888 },
{ MESA_FORMAT_RGB565, _mesa_texstore_rgb565 },